BackEnd\BuildManager\BuildManager.cs (21)
146private BuildManagerState _buildManagerState;
292_buildManagerState = BuildManagerState.Idle;
501RequireState(BuildManagerState.Idle, "BuildInProgress");
618_buildManagerState = BuildManagerState.Building;
795if (_buildManagerState == BuildManagerState.Idle)
829ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
830ErrorIfState(BuildManagerState.Building, "BuildInProgress");
892ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
893ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
894VerifyStateInternal(BuildManagerState.Building);
943ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
944ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
945VerifyStateInternal(BuildManagerState.Building);
947_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1089_buildManagerState = BuildManagerState.Idle;
1268VerifyStateInternal(BuildManagerState.Building);
1412VerifyStateInternal(BuildManagerState.Building);
2102private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2113private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2121private void VerifyStateInternal(BuildManagerState requiredState)
3124RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");