BackEnd\BuildManager\BuildManager.cs (21)
147private BuildManagerState _buildManagerState;
293_buildManagerState = BuildManagerState.Idle;
502RequireState(BuildManagerState.Idle, "BuildInProgress");
619_buildManagerState = BuildManagerState.Building;
796if (_buildManagerState == BuildManagerState.Idle)
830ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
831ErrorIfState(BuildManagerState.Building, "BuildInProgress");
893ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
894ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
895VerifyStateInternal(BuildManagerState.Building);
944ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
945ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
946VerifyStateInternal(BuildManagerState.Building);
948_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1090_buildManagerState = BuildManagerState.Idle;
1269VerifyStateInternal(BuildManagerState.Building);
1413VerifyStateInternal(BuildManagerState.Building);
2108private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2119private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2127private void VerifyStateInternal(BuildManagerState requiredState)
3130RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");