BackEnd\BuildManager\BuildManager.cs (21)
149private BuildManagerState _buildManagerState;
303_buildManagerState = BuildManagerState.Idle;
582RequireState(BuildManagerState.Idle, "BuildInProgress");
748_buildManagerState = BuildManagerState.Building;
927if (_buildManagerState == BuildManagerState.Idle)
970ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
971ErrorIfState(BuildManagerState.Building, "BuildInProgress");
1033ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
1034ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
1035VerifyStateInternal(BuildManagerState.Building);
1087ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
1088ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
1089VerifyStateInternal(BuildManagerState.Building);
1091_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1252_buildManagerState = BuildManagerState.Idle;
1605VerifyStateInternal(BuildManagerState.Building);
1750VerifyStateInternal(BuildManagerState.Building);
2452private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2463private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2471private void VerifyStateInternal(BuildManagerState requiredState)
3519RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");