BackEnd\BuildManager\BuildManager.cs (21)
148private BuildManagerState _buildManagerState;
302_buildManagerState = BuildManagerState.Idle;
550RequireState(BuildManagerState.Idle, "BuildInProgress");
707_buildManagerState = BuildManagerState.Building;
886if (_buildManagerState == BuildManagerState.Idle)
929ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
930ErrorIfState(BuildManagerState.Building, "BuildInProgress");
992ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
993ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
994VerifyStateInternal(BuildManagerState.Building);
1043ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
1044ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
1045VerifyStateInternal(BuildManagerState.Building);
1047_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1208_buildManagerState = BuildManagerState.Idle;
1555VerifyStateInternal(BuildManagerState.Building);
1697VerifyStateInternal(BuildManagerState.Building);
2394private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2405private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2413private void VerifyStateInternal(BuildManagerState requiredState)
3451RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");