BackEnd\BuildManager\BuildManager.cs (21)
148private BuildManagerState _buildManagerState;
299_buildManagerState = BuildManagerState.Idle;
510RequireState(BuildManagerState.Idle, "BuildInProgress");
643_buildManagerState = BuildManagerState.Building;
841if (_buildManagerState == BuildManagerState.Idle)
884ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
885ErrorIfState(BuildManagerState.Building, "BuildInProgress");
947ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
948ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
949VerifyStateInternal(BuildManagerState.Building);
998ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
999ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
1000VerifyStateInternal(BuildManagerState.Building);
1002_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1149_buildManagerState = BuildManagerState.Idle;
1342VerifyStateInternal(BuildManagerState.Building);
1486VerifyStateInternal(BuildManagerState.Building);
2181private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2192private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2200private void VerifyStateInternal(BuildManagerState requiredState)
3221RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");