BackEnd\BuildManager\BuildManager.cs (21)
148private BuildManagerState _buildManagerState;
299_buildManagerState = BuildManagerState.Idle;
509RequireState(BuildManagerState.Idle, "BuildInProgress");
627_buildManagerState = BuildManagerState.Building;
804if (_buildManagerState == BuildManagerState.Idle)
847ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
848ErrorIfState(BuildManagerState.Building, "BuildInProgress");
910ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
911ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
912VerifyStateInternal(BuildManagerState.Building);
961ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
962ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
963VerifyStateInternal(BuildManagerState.Building);
965_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1112_buildManagerState = BuildManagerState.Idle;
1305VerifyStateInternal(BuildManagerState.Building);
1449VerifyStateInternal(BuildManagerState.Building);
2144private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2155private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2163private void VerifyStateInternal(BuildManagerState requiredState)
3185RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");