BackEnd\BuildManager\BuildManager.cs (21)
148private BuildManagerState _buildManagerState;
300_buildManagerState = BuildManagerState.Idle;
548RequireState(BuildManagerState.Idle, "BuildInProgress");
684_buildManagerState = BuildManagerState.Building;
863if (_buildManagerState == BuildManagerState.Idle)
906ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
907ErrorIfState(BuildManagerState.Building, "BuildInProgress");
969ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
970ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
971VerifyStateInternal(BuildManagerState.Building);
1020ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
1021ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
1022VerifyStateInternal(BuildManagerState.Building);
1024_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1181_buildManagerState = BuildManagerState.Idle;
1453VerifyStateInternal(BuildManagerState.Building);
1597VerifyStateInternal(BuildManagerState.Building);
2296private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2307private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2315private void VerifyStateInternal(BuildManagerState requiredState)
3352RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");