BackEnd\BuildManager\BuildManager.cs (21)
148private BuildManagerState _buildManagerState;
300_buildManagerState = BuildManagerState.Idle;
548RequireState(BuildManagerState.Idle, "BuildInProgress");
684_buildManagerState = BuildManagerState.Building;
863if (_buildManagerState == BuildManagerState.Idle)
906ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
907ErrorIfState(BuildManagerState.Building, "BuildInProgress");
969ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
970ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
971VerifyStateInternal(BuildManagerState.Building);
1020ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
1021ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
1022VerifyStateInternal(BuildManagerState.Building);
1024_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1182_buildManagerState = BuildManagerState.Idle;
1530VerifyStateInternal(BuildManagerState.Building);
1674VerifyStateInternal(BuildManagerState.Building);
2373private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2384private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2392private void VerifyStateInternal(BuildManagerState requiredState)
3429RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");