BackEnd\BuildManager\BuildManager.cs (21)
147private BuildManagerState _buildManagerState;
293_buildManagerState = BuildManagerState.Idle;
502RequireState(BuildManagerState.Idle, "BuildInProgress");
619_buildManagerState = BuildManagerState.Building;
796if (_buildManagerState == BuildManagerState.Idle)
839ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
840ErrorIfState(BuildManagerState.Building, "BuildInProgress");
902ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
903ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
904VerifyStateInternal(BuildManagerState.Building);
953ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
954ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
955VerifyStateInternal(BuildManagerState.Building);
957_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1099_buildManagerState = BuildManagerState.Idle;
1278VerifyStateInternal(BuildManagerState.Building);
1422VerifyStateInternal(BuildManagerState.Building);
2117private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2128private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2136private void VerifyStateInternal(BuildManagerState requiredState)
3139RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");