BackEnd\BuildManager\BuildManager.cs (21)
149private BuildManagerState _buildManagerState;
303_buildManagerState = BuildManagerState.Idle;
582RequireState(BuildManagerState.Idle, "BuildInProgress");
753_buildManagerState = BuildManagerState.Building;
932if (_buildManagerState == BuildManagerState.Idle)
975ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
976ErrorIfState(BuildManagerState.Building, "BuildInProgress");
1038ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
1039ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
1040VerifyStateInternal(BuildManagerState.Building);
1092ErrorIfState(BuildManagerState.WaitingForBuildToComplete, "WaitingForEndOfBuild");
1093ErrorIfState(BuildManagerState.Idle, "NoBuildInProgress");
1094VerifyStateInternal(BuildManagerState.Building);
1096_buildManagerState = BuildManagerState.WaitingForBuildToComplete;
1269_buildManagerState = BuildManagerState.Idle;
1622VerifyStateInternal(BuildManagerState.Building);
1767VerifyStateInternal(BuildManagerState.Building);
2469private void ErrorIfState(BuildManagerState disallowedState, string exceptionResouorce)
2480private void RequireState(BuildManagerState requiredState, string exceptionResouorce)
2488private void VerifyStateInternal(BuildManagerState requiredState)
3539RequireState(BuildManagerState.Idle, "ShouldNotDisposeWhenBuildManagerActive");