1 write to _getFileSystemEntries
Microsoft.Build (1)
6 references to _getFileSystemEntries
Microsoft.Build (6)
FileMatcher.cs (6)
432return GetLongPathName(path, _getFileSystemEntries);
567fixedDirectoryPart = FileMatcher.GetLongPathName(fixedDirectoryPart, _getFileSystemEntries);
1004foreach (string subdir in _getFileSystemEntries(FileSystemEntity.Directories, recursionState.BaseDirectory, nextStep.DirectoryPattern, null, false))
1012_getFileSystemEntries(FileSystemEntity.Directories, recursionState.BaseDirectory, nextStep.DirectoryPattern, null, false),
1060IEnumerable<string> files = _getFileSystemEntries(FileSystemEntity.Files, recursionState.BaseDirectory,
1820fileToMatch = GetLongPathName(fileToMatch, _getFileSystemEntries);