1 write to _clientToServerStream
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (1)
615
_clientToServerStream
= nodePipe;
4 references to _clientToServerStream
Microsoft.Build (4)
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (4)
652
int bytesRead = await CommunicationsUtilities.ReadAsync(
_clientToServerStream
, _headerByte, _headerByte.Length);
674
int bytesRead = await CommunicationsUtilities.ReadAsync(
_clientToServerStream
, packetData, packetLength);
819
_clientToServerStream
.Dispose();
820
if (!object.ReferenceEquals(
_clientToServerStream
, _serverToClientStream))