1 write to _clientToServerStream
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (1)
617
_clientToServerStream
= nodePipe;
6 references to _clientToServerStream
Microsoft.Build (6)
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (6)
638
_clientToServerStream
.BeginRead(_headerByte, 0, _headerByte.Length, HeaderReadComplete, this);
821
_clientToServerStream
.Dispose();
822
if (!object.ReferenceEquals(
_clientToServerStream
, _serverToClientStream))
924
bytesRead =
_clientToServerStream
.EndRead(result);
956
_clientToServerStream
.BeginRead(packetData, 0, packetLength, BodyReadComplete, new Tuple<byte[], int>(packetData, packetLength));
1010
bytesRead =
_clientToServerStream
.EndRead(result);