1 write to _clientToServerStream
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (1)
617_clientToServerStream = nodePipe;
6 references to _clientToServerStream
Microsoft.Build (6)
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (6)
638_clientToServerStream.BeginRead(_headerByte, 0, _headerByte.Length, HeaderReadComplete, this); 821_clientToServerStream.Dispose(); 822if (!object.ReferenceEquals(_clientToServerStream, _serverToClientStream)) 924bytesRead = _clientToServerStream.EndRead(result); 956_clientToServerStream.BeginRead(packetData, 0, packetLength, BodyReadComplete, new Tuple<byte[], int>(packetData, packetLength)); 1010bytesRead = _clientToServerStream.EndRead(result);