1 write to _clientToServerStream
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (1)
612_clientToServerStream = nodePipe;
6 references to _clientToServerStream
Microsoft.Build (6)
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (6)
633_clientToServerStream.BeginRead(_headerByte, 0, _headerByte.Length, HeaderReadComplete, this); 818_clientToServerStream.Dispose(); 819if (!object.ReferenceEquals(_clientToServerStream, _serverToClientStream)) 929bytesRead = _clientToServerStream.EndRead(result); 961_clientToServerStream.BeginRead(packetData, 0, packetLength, BodyReadComplete, new Tuple<byte[], int>(packetData, packetLength)); 1015bytesRead = _clientToServerStream.EndRead(result);