1 write to AllowForwardCompatibility
MSBuild (1)
XMake.cs (1)
4601var replayEventSource = new BinaryLogReplayEventSource() { AllowForwardCompatibility = true };
4 references to AllowForwardCompatibility
Microsoft.Build (4)
Logging\BinaryLogger\BinaryLogReplayEventSource.cs (4)
236using var eventsReader = OpenBuildEventsReader(OpenReader(sourceFilePath), true, AllowForwardCompatibility); 264using var reader = OpenBuildEventsReader(binaryReader, closeInput, AllowForwardCompatibility); 278/// Filter failures abort replay even with <see cref="AllowForwardCompatibility"/> enabled; 322bool skipUnknown = supportsForwardCompatibility && AllowForwardCompatibility