1 write to _nodeEndpoint
Microsoft.Build (1)
BackEnd\Node\OutOfProcServerNode.cs (1)
162
_nodeEndpoint
= new ServerNodeEndpointOutOfProc(GetPipeName(handshake), handshake);
7 references to _nodeEndpoint
Microsoft.Build (7)
BackEnd\Node\OutOfProcServerNode.cs (7)
163
_nodeEndpoint
.OnLinkStatusChanged += OnLinkStatusChanged;
164
_nodeEndpoint
.Listen(this);
297
_nodeEndpoint
.OnLinkStatusChanged -= OnLinkStatusChanged;
298
_nodeEndpoint
.Disconnect();
328
if (
_nodeEndpoint
.LinkStatus == LinkStatus.Active)
330
_nodeEndpoint
.SendData(packet);
505
_nodeEndpoint
.ClientWillDisconnect();