1 write to _nodeEndpoint
Microsoft.Build (1)
BackEnd\Node\OutOfProcServerNode.cs (1)
161
_nodeEndpoint
= new ServerNodeEndpointOutOfProc(GetPipeName(handshake), handshake);
7 references to _nodeEndpoint
Microsoft.Build (7)
BackEnd\Node\OutOfProcServerNode.cs (7)
162
_nodeEndpoint
.OnLinkStatusChanged += OnLinkStatusChanged;
163
_nodeEndpoint
.Listen(this);
296
_nodeEndpoint
.OnLinkStatusChanged -= OnLinkStatusChanged;
297
_nodeEndpoint
.Disconnect();
327
if (
_nodeEndpoint
.LinkStatus == LinkStatus.Active)
329
_nodeEndpoint
.SendData(packet);
504
_nodeEndpoint
.ClientWillDisconnect();