2 writes to _status
Microsoft.Build (2)
BackEnd\Components\Communications\NodeEndpointInProc.cs (2)
112_status = LinkStatus.Inactive; 330_status = newStatus;
8 references to _status
Microsoft.Build (8)
BackEnd\Components\Communications\NodeEndpointInProc.cs (8)
160get { return _status; } 220ErrorUtilities.VerifyThrow(_status == LinkStatus.Active, "Cannot send when link status is not active. Current status {0}", _status); 312ErrorUtilities.VerifyThrow(_status == LinkStatus.Active, "Endpoint is not connected. Current status {0}", _status); 329ErrorUtilities.VerifyThrow(_status != newStatus, "Attempting to change status to existing status {0}.", _status); 331RaiseLinkStatusChanged(_status);