27 references to BuildRequestEngineStatus
Microsoft.Build (27)
BackEnd\Components\BuildRequestEngine\BuildRequestEngine.cs (23)
62
private
BuildRequestEngineStatus
_status;
163
_status =
BuildRequestEngineStatus
.Uninitialized;
211
public
BuildRequestEngineStatus
Status => _status;
222
Assumed.Equal(_status,
BuildRequestEngineStatus
.Uninitialized, $"Engine must be in the Uninitiailzed state, but is {_status}");
235
ChangeStatus(
BuildRequestEngineStatus
.Idle);
252
Assumed.True(_status is
BuildRequestEngineStatus
.Active or
BuildRequestEngineStatus
.Idle or
BuildRequestEngineStatus
.Waiting, $"Engine must be Active, Idle or Waiting to clean up, but is {_status}.");
355
ChangeStatus(
BuildRequestEngineStatus
.Uninitialized);
371
Assumed.True(_status is not (
BuildRequestEngineStatus
.Shutdown or
BuildRequestEngineStatus
.Uninitialized), $"Engine loop not yet started, status is {_status}.");
456
Assumed.True(_status is not (
BuildRequestEngineStatus
.Shutdown or
BuildRequestEngineStatus
.Uninitialized), $"Engine loop not yet started, status is {_status}.");
561
Assumed.True(_status is not (
BuildRequestEngineStatus
.Shutdown or
BuildRequestEngineStatus
.Uninitialized), $"Engine loop not yet started, status is {_status}.");
668
Assumed.Equal(_status,
BuildRequestEngineStatus
.Uninitialized, $"Cleanup wasn't called, status is {_status}");
671
ChangeStatus(
BuildRequestEngineStatus
.Shutdown);
743
private void RaiseEngineStatusChanged(
BuildRequestEngineStatus
newStatus)
763
private void ChangeStatus(
BuildRequestEngineStatus
newStatus)
842
ChangeStatus(
BuildRequestEngineStatus
.Active);
847
waitingRequests == 0 ?
BuildRequestEngineStatus
.Idle :
BuildRequestEngineStatus
.Waiting);
852
ChangeStatus(
BuildRequestEngineStatus
.Active);
BackEnd\Components\BuildRequestEngine\IBuildRequestEngine.cs (2)
36
internal delegate void EngineStatusChangedDelegate(
BuildRequestEngineStatus
newStatus);
137
BuildRequestEngineStatus
Status { get; }
BackEnd\Node\InProcNode.cs (1)
319
if (_buildRequestEngine != null && _buildRequestEngine.Status !=
BuildRequestEngineStatus
.Uninitialized)
BackEnd\Node\OutOfProcNode.cs (1)
470
if (_buildRequestEngine != null && _buildRequestEngine.Status !=
BuildRequestEngineStatus
.Uninitialized)