1 write to _sectionName
Microsoft.Build (1)
BuildCheck\Infrastructure\EditorConfig\EditorConfigGlobsMatcher.cs (1)
470
_sectionName
= sectionName;
7 references to _sectionName
Microsoft.Build (7)
BuildCheck\Infrastructure\EditorConfig\EditorConfigGlobsMatcher.cs (7)
474
internal bool IsDone => Position >=
_sectionName
.Length;
479
switch (
_sectionName
[Position])
484
if (nextPos <
_sectionName
.Length &&
485
_sectionName
[nextPos] == '*')
535
internal char CurrentCharacter =>
_sectionName
[Position];
540
internal char EatCurrentCharacter() =>
_sectionName
[Position++];
560
internal char this[int position] =>
_sectionName
[position];