9 writes to _items
Microsoft.Build (9)
Instance\ProjectInstance.cs (9)
457
_items
= GetImmutableItemsDictionaryFromImmutableProject(linkedProject, this);
582
_items
= new ItemDictionary<ProjectItemInstance>(); // We don't want any of the items. That would include things like ProjectReferences, which would just pollute our own.
771
_items
= new ItemDictionary<ProjectItemInstance>(that._items.Count);
881
_items
= new ItemDictionary<ProjectItemInstance>(that.Items.Count);
2492
_items
= new ItemDictionary<ProjectItemInstance>(projectState._items);
2648
_items
= new ItemDictionary<ProjectItemInstance>(typeCount);
2953
_items
= null;
3265
_items
= new ItemDictionary<ProjectItemInstance>();
3488
_items
= new ItemDictionary<ProjectItemInstance>(itemTypeCount);
21 references to _items
Microsoft.Build (21)
Instance\ProjectInstance.cs (21)
771
_items = new ItemDictionary<ProjectItemInstance>(that.
_items
.Count);
775
_items
.Add(item.DeepClone(this));
909
_items
.Add(filteredItem);
1161
return
_items
.ItemTypes;
1191
return (
_items
== null) ?
1193
new ReadOnlyCollection<ProjectItemInstance>(
_items
);
1539
{ return
_items
; }
1715
{ return
_items
; }
1823
return
_items
[itemType];
1852
_items
.Add(item);
2098
_items
.Add(item);
2121
_items
.Add(item);
2175
return
_items
.Remove(item);
2446
foreach (string itemType in
_items
.ItemTypes)
2449
foreach (ProjectItemInstance item in
_items
.GetItems(itemType))
2492
_items = new ItemDictionary<ProjectItemInstance>(projectState.
_items
);
2657
_items
.Add(item);
2663
int typeCount =
_items
.ItemTypes.Count;
2666
foreach (string itemType in
_items
.ItemTypes)
2668
ICollection<ProjectItemInstance> itemList =
_items
[itemType];
3495
_items
.Add(instance);