9 writes to _items
Microsoft.Build (9)
Instance\ProjectInstance.cs (9)
448
_items
= GetImmutableItemsDictionaryFromImmutableProject(linkedProject, this);
571
_items
= new ItemDictionary<ProjectItemInstance>(); // We don't want any of the items. That would include things like ProjectReferences, which would just pollute our own.
761
_items
= new ItemDictionary<ProjectItemInstance>(that._items.Count);
871
_items
= new ItemDictionary<ProjectItemInstance>(that.Items.Count);
2429
_items
= new ItemDictionary<ProjectItemInstance>(projectState._items);
2585
_items
= new ItemDictionary<ProjectItemInstance>(typeCount);
2886
_items
= null;
3195
_items
= new ItemDictionary<ProjectItemInstance>();
3415
_items
= new ItemDictionary<ProjectItemInstance>(itemTypeCount);
21 references to _items
Microsoft.Build (21)
Instance\ProjectInstance.cs (21)
761
_items = new ItemDictionary<ProjectItemInstance>(that.
_items
.Count);
765
_items
.Add(item.DeepClone(this));
899
_items
.Add(filteredItem);
1149
return
_items
.ItemTypes;
1178
return (
_items
== null) ?
1180
new ReadOnlyCollection<ProjectItemInstance>(
_items
);
1473
{ return
_items
; }
1655
{ return
_items
; }
1763
return
_items
[itemType];
1792
_items
.Add(item);
2046
_items
.Add(item);
2069
_items
.Add(item);
2121
return
_items
.Remove(item);
2383
foreach (string itemType in
_items
.ItemTypes)
2386
foreach (ProjectItemInstance item in
_items
.GetItems(itemType))
2429
_items = new ItemDictionary<ProjectItemInstance>(projectState.
_items
);
2594
_items
.Add(item);
2600
int typeCount =
_items
.ItemTypes.Count;
2603
foreach (string itemType in
_items
.ItemTypes)
2605
ICollection<ProjectItemInstance> itemList =
_items
[itemType];
3422
_items
.Add(instance);