9 writes to _items
Microsoft.Build (9)
Instance\ProjectInstance.cs (9)
448_items = GetImmutableItemsDictionaryFromImmutableProject(linkedProject, this); 571_items = new ItemDictionary<ProjectItemInstance>(); // We don't want any of the items. That would include things like ProjectReferences, which would just pollute our own. 760_items = new ItemDictionary<ProjectItemInstance>(that._items.Count); 870_items = new ItemDictionary<ProjectItemInstance>(that.Items.Count); 2430_items = new ItemDictionary<ProjectItemInstance>(projectState._items); 2586_items = new ItemDictionary<ProjectItemInstance>(typeCount); 2887_items = null; 3196_items = new ItemDictionary<ProjectItemInstance>(); 3416_items = new ItemDictionary<ProjectItemInstance>(itemTypeCount);
21 references to _items
Microsoft.Build (21)
Instance\ProjectInstance.cs (21)
760_items = new ItemDictionary<ProjectItemInstance>(that._items.Count); 764_items.Add(item.DeepClone(this)); 898_items.Add(filteredItem); 1148return _items.ItemTypes; 1177return (_items == null) ? 1179new ReadOnlyCollection<ProjectItemInstance>(_items); 1488{ return _items; } 1664{ return _items; } 1772return _items[itemType]; 1801_items.Add(item); 2047_items.Add(item); 2070_items.Add(item); 2122return _items.Remove(item); 2384foreach (string itemType in _items.ItemTypes) 2387foreach (ProjectItemInstance item in _items.GetItems(itemType)) 2430_items = new ItemDictionary<ProjectItemInstance>(projectState._items); 2595_items.Add(item); 2601int typeCount = _items.ItemTypes.Count; 2604foreach (string itemType in _items.ItemTypes) 2606ICollection<ProjectItemInstance> itemList = _items[itemType]; 3423_items.Add(instance);