9 writes to _items
Microsoft.Build (9)
Instance\ProjectInstance.cs (9)
448
_items
= GetImmutableItemsDictionaryFromImmutableProject(linkedProject, this);
571
_items
= new ItemDictionary<ProjectItemInstance>(); // We don't want any of the items. That would include things like ProjectReferences, which would just pollute our own.
761
_items
= new ItemDictionary<ProjectItemInstance>(that._items.Count);
871
_items
= new ItemDictionary<ProjectItemInstance>(that.Items.Count);
2445
_items
= new ItemDictionary<ProjectItemInstance>(projectState._items);
2601
_items
= new ItemDictionary<ProjectItemInstance>(typeCount);
2902
_items
= null;
3211
_items
= new ItemDictionary<ProjectItemInstance>();
3431
_items
= new ItemDictionary<ProjectItemInstance>(itemTypeCount);
21 references to _items
Microsoft.Build (21)
Instance\ProjectInstance.cs (21)
761
_items = new ItemDictionary<ProjectItemInstance>(that.
_items
.Count);
765
_items
.Add(item.DeepClone(this));
899
_items
.Add(filteredItem);
1149
return
_items
.ItemTypes;
1178
return (
_items
== null) ?
1180
new ReadOnlyCollection<ProjectItemInstance>(
_items
);
1489
{ return
_items
; }
1671
{ return
_items
; }
1779
return
_items
[itemType];
1808
_items
.Add(item);
2062
_items
.Add(item);
2085
_items
.Add(item);
2137
return
_items
.Remove(item);
2399
foreach (string itemType in
_items
.ItemTypes)
2402
foreach (ProjectItemInstance item in
_items
.GetItems(itemType))
2445
_items = new ItemDictionary<ProjectItemInstance>(projectState.
_items
);
2610
_items
.Add(item);
2616
int typeCount =
_items
.ItemTypes.Count;
2619
foreach (string itemType in
_items
.ItemTypes)
2621
ICollection<ProjectItemInstance> itemList =
_items
[itemType];
3438
_items
.Add(instance);