9 writes to _items
Microsoft.Build (9)
Instance\ProjectInstance.cs (9)
447
_items
= GetImmutableItemsDictionaryFromImmutableProject(linkedProject, this);
570
_items
= new ItemDictionary<ProjectItemInstance>(); // We don't want any of the items. That would include things like ProjectReferences, which would just pollute our own.
760
_items
= new ItemDictionary<ProjectItemInstance>(that._items.Count);
870
_items
= new ItemDictionary<ProjectItemInstance>(that.Items.Count);
2418
_items
= new ItemDictionary<ProjectItemInstance>(projectState._items);
2574
_items
= new ItemDictionary<ProjectItemInstance>(typeCount);
2875
_items
= null;
3184
_items
= new ItemDictionary<ProjectItemInstance>();
3404
_items
= new ItemDictionary<ProjectItemInstance>(itemTypeCount);
21 references to _items
Microsoft.Build (21)
Instance\ProjectInstance.cs (21)
760
_items = new ItemDictionary<ProjectItemInstance>(that.
_items
.Count);
764
_items
.Add(item.DeepClone(this));
898
_items
.Add(filteredItem);
1148
return
_items
.ItemTypes;
1177
return (
_items
== null) ?
1179
new ReadOnlyCollection<ProjectItemInstance>(
_items
);
1462
{ return
_items
; }
1644
{ return
_items
; }
1752
return
_items
[itemType];
1781
_items
.Add(item);
2035
_items
.Add(item);
2058
_items
.Add(item);
2110
return
_items
.Remove(item);
2372
foreach (string itemType in
_items
.ItemTypes)
2375
foreach (ProjectItemInstance item in
_items
.GetItems(itemType))
2418
_items = new ItemDictionary<ProjectItemInstance>(projectState.
_items
);
2583
_items
.Add(item);
2589
int typeCount =
_items
.ItemTypes.Count;
2592
foreach (string itemType in
_items
.ItemTypes)
2594
ICollection<ProjectItemInstance> itemList =
_items
[itemType];
3411
_items
.Add(instance);