9 writes to _items
Microsoft.Build (9)
Instance\ProjectInstance.cs (9)
457_items = GetImmutableItemsDictionaryFromImmutableProject(linkedProject, this); 582_items = new ItemDictionary<ProjectItemInstance>(); // We don't want any of the items. That would include things like ProjectReferences, which would just pollute our own. 771_items = new ItemDictionary<ProjectItemInstance>(that._items.Count); 881_items = new ItemDictionary<ProjectItemInstance>(that.Items.Count); 2492_items = new ItemDictionary<ProjectItemInstance>(projectState._items); 2648_items = new ItemDictionary<ProjectItemInstance>(typeCount); 2953_items = null; 3265_items = new ItemDictionary<ProjectItemInstance>(); 3488_items = new ItemDictionary<ProjectItemInstance>(itemTypeCount);
21 references to _items
Microsoft.Build (21)
Instance\ProjectInstance.cs (21)
771_items = new ItemDictionary<ProjectItemInstance>(that._items.Count); 775_items.Add(item.DeepClone(this)); 909_items.Add(filteredItem); 1161return _items.ItemTypes; 1191return (_items == null) ? 1193new ReadOnlyCollection<ProjectItemInstance>(_items); 1539{ return _items; } 1715{ return _items; } 1823return _items[itemType]; 1852_items.Add(item); 2098_items.Add(item); 2121_items.Add(item); 2175return _items.Remove(item); 2446foreach (string itemType in _items.ItemTypes) 2449foreach (ProjectItemInstance item in _items.GetItems(itemType)) 2492_items = new ItemDictionary<ProjectItemInstance>(projectState._items); 2657_items.Add(item); 2663int typeCount = _items.ItemTypes.Count; 2666foreach (string itemType in _items.ItemTypes) 2668ICollection<ProjectItemInstance> itemList = _items[itemType]; 3495_items.Add(instance);