2 writes to _nodes
Microsoft.Build (2)
Logging\TerminalLogger\TerminalLogger.cs (2)
430_nodes = new TerminalNodeStatus[nodeCount + 1]; 1084Array.Resize(ref _nodes, newSize);
9 references to _nodes
Microsoft.Build (9)
Logging\TerminalLogger\TerminalLogger.cs (9)
744_nodes[nodeIndex] = new TerminalNodeStatus(e.ProjectFile!, targetFramework, runtimeIdentifier, "Restore", _projects[c].Stopwatch); 1066_nodes[nodeIndex] = nodeStatus; 1070/// Ensures that the <see cref="_nodes"/> array has enough capacity to accommodate the given index. 1076if (_isReplayMode && nodeIndex >= _nodes.Length) 1081if (nodeIndex >= _nodes.Length) 1083int newSize = Math.Max(nodeIndex + 1, _nodes.Length * 2); 1227TerminalNodeStatus? node = _nodes[nodeIndex]; 1480TerminalNodesFrame newFrame = new TerminalNodesFrame(_nodes, width: width, height: height); 1580/// Returns the <see cref="_nodes"/> index corresponding to the given <see cref="BuildEventContext"/>.