2 writes to _nodes
Microsoft.Build (2)
Logging\TerminalLogger\TerminalLogger.cs (2)
436_nodes = new TerminalNodeStatus[nodeCount + 1]; 1116Array.Resize(ref _nodes, newSize);
10 references to _nodes
Microsoft.Build (10)
Logging\TerminalLogger\TerminalLogger.cs (10)
770_nodes[nodeIndex] = new TerminalNodeStatus(e.ProjectFile!, targetFramework, runtimeIdentifier, "Restore", _projects[c].Stopwatch); 1098_nodes[nodeIndex] = nodeStatus; 1102/// Ensures that the <see cref="_nodes"/> array has enough capacity to accommodate the given index. 1108if (_isReplayMode && nodeIndex >= _nodes.Length) 1113if (nodeIndex >= _nodes.Length) 1115int newSize = Math.Max(nodeIndex + 1, _nodes.Length * 2); 1258TerminalNodeStatus? node = _nodes[nodeIndex]; 1539TerminalNodesFrame newFrame = new TerminalNodesFrame(_nodes, width: width, height: height); 1593foreach (TerminalNodeStatus? node in _nodes) 1662/// Returns the <see cref="_nodes"/> index corresponding to the given <see cref="BuildEventContext"/>.