2 writes to _nodes
Microsoft.Build (2)
Logging\TerminalLogger\TerminalLogger.cs (2)
436_nodes = new TerminalNodeStatus[nodeCount + 1]; 1110Array.Resize(ref _nodes, newSize);
9 references to _nodes
Microsoft.Build (9)
Logging\TerminalLogger\TerminalLogger.cs (9)
770_nodes[nodeIndex] = new TerminalNodeStatus(e.ProjectFile!, targetFramework, runtimeIdentifier, "Restore", _projects[c].Stopwatch); 1092_nodes[nodeIndex] = nodeStatus; 1096/// Ensures that the <see cref="_nodes"/> array has enough capacity to accommodate the given index. 1102if (_isReplayMode && nodeIndex >= _nodes.Length) 1107if (nodeIndex >= _nodes.Length) 1109int newSize = Math.Max(nodeIndex + 1, _nodes.Length * 2); 1252TerminalNodeStatus? node = _nodes[nodeIndex]; 1505TerminalNodesFrame newFrame = new TerminalNodesFrame(_nodes, width: width, height: height); 1605/// Returns the <see cref="_nodes"/> index corresponding to the given <see cref="BuildEventContext"/>.