1 write to _isReplayMode
Microsoft.Build (1)
Logging\TerminalLogger\TerminalLogger.cs (1)
447_isReplayMode = eventSource is IBinaryLogReplaySource;
1 reference to _isReplayMode
Microsoft.Build (1)
Logging\TerminalLogger\TerminalLogger.cs (1)
1102if (_isReplayMode && nodeIndex >= _nodes.Length)