1 write to _activeNodes
Microsoft.Build (1)
BackEnd\BuildManager\BuildManager.cs (1)
303
_activeNodes
= new HashSet<int>();
7 references to _activeNodes
Microsoft.Build (7)
BackEnd\BuildManager\BuildManager.cs (7)
1068
ErrorUtilities.VerifyThrow(
_activeNodes
.Count == 0, "All nodes not yet shut down.");
1240
activeNodeCount =
_activeNodes
?.Count;
1298
activeNodeCount:
_activeNodes
?.Count);
2661
ErrorUtilities.VerifyThrow(
_activeNodes
.Contains(node), "Unexpected shutdown from node {0} which shouldn't exist.", node);
2662
_activeNodes
.Remove(node);
2751
if (
_activeNodes
.Count == 0)
2836
_activeNodes
.Add(node.NodeId);