1 write to _activeNodes
Microsoft.Build (1)
BackEnd\BuildManager\BuildManager.cs (1)
296
_activeNodes
= new HashSet<int>();
5 references to _activeNodes
Microsoft.Build (5)
BackEnd\BuildManager\BuildManager.cs (5)
988
ErrorUtilities.VerifyThrow(
_activeNodes
.Count == 0, "All nodes not yet shut down.");
2482
ErrorUtilities.VerifyThrow(
_activeNodes
.Contains(node), "Unexpected shutdown from node {0} which shouldn't exist.", node);
2483
_activeNodes
.Remove(node);
2572
if (
_activeNodes
.Count == 0)
2657
_activeNodes
.Add(node.NodeId);