11 references to FullPath
Microsoft.Build (11)
Definition\Project.cs (11)
2074Trace.WriteLine(String.Format(CultureInfo.InvariantCulture, "MSBUILD: Explicitly marked dirty, eg., because a global property was set, or an import, such as a .user file, was created on disk [{0}] [PC Hash {1}]", FullPath, ProjectCollection.GetHashCode())); 2086Trace.WriteLine(String.Format(CultureInfo.InvariantCulture, "MSBUILD: Is dirty because {0} [{1}] [PC Hash {2}]", Xml.LastDirtyReason, FullPath, ProjectCollection.GetHashCode())); 2097Trace.WriteLine(String.Format(CultureInfo.InvariantCulture, "MSBUILD: Is dirty because toolsets updated [{0}] [PC Hash {1}]", FullPath, ProjectCollection.GetHashCode())); 2113Trace.WriteLine(String.Format(CultureInfo.InvariantCulture, "MSBUILD: Is dirty because {0} [{1} - {2}] [PC Hash {3}]", reason, FullPath, import.ImportedProject.FullPath == FullPath ? String.Empty : import.ImportedProject.FullPath, ProjectCollection.GetHashCode())); 2861Trace.WriteLine(String.Format(CultureInfo.InvariantCulture, "MSBUILD: Initially set global property {0} to '{1}' [{2}]", name, displayValue, FullPath)); 2866Trace.WriteLine(String.Format(CultureInfo.InvariantCulture, "MSBUILD: Changed global property {0} from '{1}' to '{2}' [{3}]", name, displayOriginalValue, displayValue, FullPath)); 3217ElementLocation.Create(FullPath), 3420FullPath, 3487FullPath, 3592return new ProjectInstance(_data, DirectoryPath, FullPath, ProjectCollection.HostServices, ProjectCollection.EnvironmentProperties, settings);