15 references to Uninitialized
Microsoft.Build (9)
BackEnd\Components\BuildRequestEngine\BuildRequestEngine.cs (7)
132_status = BuildRequestEngineStatus.Uninitialized; 191ErrorUtilities.VerifyThrow(_status == BuildRequestEngineStatus.Uninitialized, "Engine must be in the Uninitiailzed state, but is {0}", _status); 314ChangeStatus(BuildRequestEngineStatus.Uninitialized); 330ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.Uninitialized, "Engine loop not yet started, status is {0}.", _status); 400ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.Uninitialized, "Engine loop not yet started, status is {0}.", _status); 501ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.Uninitialized, "Engine loop not yet started, status is {0}.", _status); 612ErrorUtilities.VerifyThrow(_status == BuildRequestEngineStatus.Uninitialized, "Cleanup wasn't called, status is {0}", _status);
BackEnd\Node\InProcNode.cs (1)
309if (_buildRequestEngine != null && _buildRequestEngine.Status != BuildRequestEngineStatus.Uninitialized)
BackEnd\Node\OutOfProcNode.cs (1)
448if (_buildRequestEngine != null && _buildRequestEngine.Status != BuildRequestEngineStatus.Uninitialized)
Microsoft.Build.Engine.UnitTests (6)
BackEnd\BuildRequestEngine_Tests.cs (6)
302if (_engine.Status != BuildRequestEngineStatus.Uninitialized) 344VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized, true); 358VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized); 375VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized, true); 409VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized, true); 464VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized, true);