15 references to Uninitialized
Microsoft.Build (9)
BackEnd\Components\BuildRequestEngine\BuildRequestEngine.cs (7)
163_status = BuildRequestEngineStatus.Uninitialized; 222ErrorUtilities.VerifyThrow(_status == BuildRequestEngineStatus.Uninitialized, $"Engine must be in the Uninitiailzed state, but is {_status}"); 355ChangeStatus(BuildRequestEngineStatus.Uninitialized); 371ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.Uninitialized, $"Engine loop not yet started, status is {_status}."); 456ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.Uninitialized, $"Engine loop not yet started, status is {_status}."); 561ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.Uninitialized, $"Engine loop not yet started, status is {_status}."); 668ErrorUtilities.VerifyThrow(_status == BuildRequestEngineStatus.Uninitialized, $"Cleanup wasn't called, status is {_status}");
BackEnd\Node\InProcNode.cs (1)
325if (_buildRequestEngine != null && _buildRequestEngine.Status != BuildRequestEngineStatus.Uninitialized)
BackEnd\Node\OutOfProcNode.cs (1)
470if (_buildRequestEngine != null && _buildRequestEngine.Status != BuildRequestEngineStatus.Uninitialized)
Microsoft.Build.Engine.UnitTests (6)
BackEnd\BuildRequestEngine_Tests.cs (6)
295if (_engine.Status != BuildRequestEngineStatus.Uninitialized) 337VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized, true); 351VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized); 368VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized, true); 402VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized, true); 457VerifyEngineStatus(BuildRequestEngineStatus.Uninitialized, true);