15 references to Uninitialized
Microsoft.Build (9)
BackEnd\Components\BuildRequestEngine\BuildRequestEngine.cs (7)
132
_status = BuildRequestEngineStatus.
Uninitialized
;
191
ErrorUtilities.VerifyThrow(_status == BuildRequestEngineStatus.
Uninitialized
, "Engine must be in the Uninitiailzed state, but is {0}", _status);
317
ChangeStatus(BuildRequestEngineStatus.
Uninitialized
);
333
ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.
Uninitialized
, "Engine loop not yet started, status is {0}.", _status);
403
ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.
Uninitialized
, "Engine loop not yet started, status is {0}.", _status);
504
ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.
Uninitialized
, "Engine loop not yet started, status is {0}.", _status);
615
ErrorUtilities.VerifyThrow(_status == BuildRequestEngineStatus.
Uninitialized
, "Cleanup wasn't called, status is {0}", _status);
BackEnd\Node\InProcNode.cs (1)
319
if (_buildRequestEngine != null && _buildRequestEngine.Status != BuildRequestEngineStatus.
Uninitialized
)
BackEnd\Node\OutOfProcNode.cs (1)
460
if (_buildRequestEngine != null && _buildRequestEngine.Status != BuildRequestEngineStatus.
Uninitialized
)
Microsoft.Build.Engine.UnitTests (6)
BackEnd\BuildRequestEngine_Tests.cs (6)
301
if (_engine.Status != BuildRequestEngineStatus.
Uninitialized
)
343
VerifyEngineStatus(BuildRequestEngineStatus.
Uninitialized
, true);
357
VerifyEngineStatus(BuildRequestEngineStatus.
Uninitialized
);
374
VerifyEngineStatus(BuildRequestEngineStatus.
Uninitialized
, true);
408
VerifyEngineStatus(BuildRequestEngineStatus.
Uninitialized
, true);
463
VerifyEngineStatus(BuildRequestEngineStatus.
Uninitialized
, true);