1 write to _pipeServer
Microsoft.Build (1)
NodeEndpointOutOfProcBase.cs (1)
264
_pipeServer
= new NamedPipeServerStream(
10 references to _pipeServer
Microsoft.Build (10)
NodeEndpointOutOfProcBase.cs (10)
319
_pipeServer
.Dispose();
364
NamedPipeServerStream localPipeServer =
_pipeServer
;
418
if (!
_pipeServer
.TryReadIntForHandshake(
432
_pipeServer
.WriteIntForHandshake(index + 1);
446
_pipeServer
.TryReadEndOfHandshakeSignal(false, ClientConnectTimeout, out HandshakeResult _)) /* wait a long time for the handshake from this side */
455
_pipeServer
.WriteIntForHandshake(Handshake.PacketVersionFromChildMarker); // Marker: PacketVersion follows
456
_pipeServer
.WriteIntForHandshake(NodePacketTypeExtensions.PacketVersion);
461
_pipeServer
.WriteEndOfHandshakeSignal();
522
new BufferedReadStream(
_pipeServer
),
523
_pipeServer
,