1 write to _pipeServer
Microsoft.Build (1)
src\msbuild\src\Shared\NodeEndpointOutOfProcBase.cs (1)
274_pipeServer = new NamedPipeServerStream(
10 references to _pipeServer
Microsoft.Build (10)
src\msbuild\src\Shared\NodeEndpointOutOfProcBase.cs (10)
329_pipeServer.Dispose(); 374NamedPipeServerStream localPipeServer = _pipeServer; 428if (!_pipeServer.TryReadIntForHandshake( 442_pipeServer.WriteIntForHandshake(index + 1); 456_pipeServer.TryReadEndOfHandshakeSignal(false, ClientConnectTimeout, out HandshakeResult _)) /* wait a long time for the handshake from this side */ 465_pipeServer.WriteIntForHandshake(Handshake.PacketVersionFromChildMarker); // Marker: PacketVersion follows 466_pipeServer.WriteIntForHandshake(NodePacketTypeExtensions.PacketVersion); 471_pipeServer.WriteEndOfHandshakeSignal(); 532new BufferedReadStream(_pipeServer), 533_pipeServer,