1 write to _pipeServer
Microsoft.Build (1)
src\msbuild\src\Shared\NodeEndpointOutOfProcBase.cs (1)
274
_pipeServer
= new NamedPipeServerStream(
10 references to _pipeServer
Microsoft.Build (10)
src\msbuild\src\Shared\NodeEndpointOutOfProcBase.cs (10)
329
_pipeServer
.Dispose();
374
NamedPipeServerStream localPipeServer =
_pipeServer
;
428
if (!
_pipeServer
.TryReadIntForHandshake(
442
_pipeServer
.WriteIntForHandshake(index + 1);
456
_pipeServer
.TryReadEndOfHandshakeSignal(false, ClientConnectTimeout, out HandshakeResult _)) /* wait a long time for the handshake from this side */
465
_pipeServer
.WriteIntForHandshake(Handshake.PacketVersionFromChildMarker); // Marker: PacketVersion follows
466
_pipeServer
.WriteIntForHandshake(NodePacketTypeExtensions.PacketVersion);
471
_pipeServer
.WriteEndOfHandshakeSignal();
532
new BufferedReadStream(
_pipeServer
),
533
_pipeServer
,