1 write to _pipeServer
Microsoft.Build (1)
parent\Shared\NodeEndpointOutOfProcBase.cs (1)
287_pipeServer = new NamedPipeServerStream(
9 references to _pipeServer
Microsoft.Build (9)
parent\Shared\NodeEndpointOutOfProcBase.cs (9)
342_pipeServer.Dispose(); 387NamedPipeServerStream localPipeServer = _pipeServer; 441if (!_pipeServer.TryReadIntForHandshake( 455_pipeServer.WriteIntForHandshake(index + 1); 469_pipeServer.TryReadEndOfHandshakeSignal(false, ClientConnectTimeout, out HandshakeResult _)) /* wait a long time for the handshake from this side */ 478_pipeServer.WriteIntForHandshake(Handshake.PacketVersionFromChildMarker); // Marker: PacketVersion follows 479_pipeServer.WriteIntForHandshake(NodePacketTypeExtensions.PacketVersion); 484_pipeServer.WriteEndOfHandshakeSignal(); 545_pipeServer,