1 write to _pipeServer
Microsoft.Build (1)
NodeEndpointOutOfProcBase.cs (1)
244_pipeServer = new NamedPipeServerStream(
8 references to _pipeServer
Microsoft.Build (8)
NodeEndpointOutOfProcBase.cs (8)
303_pipeServer.Dispose(); 348NamedPipeServerStream localPipeServer = _pipeServer; 400int handshakePart = _pipeServer.ReadIntForHandshake( 411_pipeServer.WriteIntForHandshake(i + 1); 421_pipeServer.ReadEndOfHandshakeSignal(false, ClientConnectTimeout); /* wait a long time for the handshake from this side */ 426_pipeServer.WriteEndOfHandshakeSignal(); 487new BufferedReadStream(_pipeServer), 488_pipeServer,