1 write to _resolver
Microsoft.Build (1)
MSBuildLoadContext.cs (1)
44_resolver = File.Exists(assemblyPath) && File.Exists(Path.ChangeExtension(assemblyPath, ".deps.json"))
2 references to _resolver
Microsoft.Build (2)
MSBuildLoadContext.cs (2)
59string? assemblyPath = _resolver?.ResolveAssemblyToPath(assemblyName); 112string? libraryPath = _resolver?.ResolveUnmanagedDllToPath(unmanagedDllName);