1 write to _resolver
Microsoft.Build (1)
MSBuildLoadContext.cs (1)
44
_resolver
= File.Exists(assemblyPath) && File.Exists(Path.ChangeExtension(assemblyPath, ".deps.json"))
2 references to _resolver
Microsoft.Build (2)
MSBuildLoadContext.cs (2)
59
string? assemblyPath =
_resolver
?.ResolveAssemblyToPath(assemblyName);
112
string? libraryPath =
_resolver
?.ResolveUnmanagedDllToPath(unmanagedDllName);