1 write to _resolver
Microsoft.Build (1)
MSBuildLoadContext.cs (1)
43
_resolver
= FileSystems.Default.FileExists(assemblyPath) && FileSystems.Default.FileExists(Path.ChangeExtension(assemblyPath, ".deps.json"))
2 references to _resolver
Microsoft.Build (2)
MSBuildLoadContext.cs (2)
58
string? assemblyPath =
_resolver
?.ResolveAssemblyToPath(assemblyName);
111
string? libraryPath =
_resolver
?.ResolveUnmanagedDllToPath(unmanagedDllName);