1 write to _resolver
Microsoft.Build (1)
MSBuildLoadContext.cs (1)
43_resolver = FileSystems.Default.FileExists(assemblyPath) && FileSystems.Default.FileExists(Path.ChangeExtension(assemblyPath, ".deps.json"))
2 references to _resolver
Microsoft.Build (2)
MSBuildLoadContext.cs (2)
58string? assemblyPath = _resolver?.ResolveAssemblyToPath(assemblyName); 111string? libraryPath = _resolver?.ResolveUnmanagedDllToPath(unmanagedDllName);