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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Build.BackEnd.Logging;
using Microsoft.Build.BackEnd.Shared;
using Microsoft.Build.Framework;
using Microsoft.Build.Logging;
using Microsoft.Build.Shared;
namespace Microsoft.Build.Experimental.BuildCheck;
/// <summary>
/// <see cref="ICheckContext"/> that uses <see cref="EventArgsDispatcher"/> to dispatch.
/// </summary>
internal class CheckDispatchingContext : ICheckContext
{
private readonly EventArgsDispatcher _eventDispatcher;
private readonly BuildEventContext _eventContext;
public CheckDispatchingContext(
EventArgsDispatcher dispatch,
BuildEventContext eventContext)
{
_eventDispatcher = dispatch;
_eventContext = eventContext;
}
public BuildEventContext BuildEventContext => _eventContext;
public void DispatchBuildEvent(BuildEventArgs buildEvent)
{
ErrorUtilities.VerifyThrowInternalNull(buildEvent, nameof(buildEvent));
_eventDispatcher.Dispatch(buildEvent);
}
public void DispatchAsComment(MessageImportance importance, string messageResourceName, params object?[] messageArgs)
{
ErrorUtilities.VerifyThrowInternalLength(messageResourceName,nameof(messageResourceName));
DispatchAsCommentFromText(_eventContext, importance, ResourceUtilities.GetResourceString(messageResourceName), messageArgs);
}
public void DispatchAsCommentFromText(MessageImportance importance, string message)
=> DispatchAsCommentFromText(_eventContext, importance, message, messageArgs: null);
private void DispatchAsCommentFromText(BuildEventContext buildEventContext, MessageImportance importance, string message, params object?[]? messageArgs)
{
BuildMessageEventArgs buildEvent = EventsCreatorHelper.CreateMessageEventFromText(buildEventContext, importance, message, messageArgs);
_eventDispatcher.Dispatch(buildEvent);
}
public void DispatchAsErrorFromText(string? subcategoryResourceName, string? errorCode, string? helpKeyword, BuildEventFileInfo file, string message)
{
BuildErrorEventArgs buildEvent = EventsCreatorHelper.CreateErrorEventFromText(_eventContext, subcategoryResourceName, errorCode, helpKeyword, file, message);
_eventDispatcher.Dispatch(buildEvent);
}
public void DispatchAsWarningFromText(string? subcategoryResourceName, string? errorCode, string? helpKeyword, BuildEventFileInfo file, string message)
{
BuildWarningEventArgs buildEvent = EventsCreatorHelper.CreateWarningEventFromText(_eventContext, subcategoryResourceName, errorCode, helpKeyword, file, message);
_eventDispatcher.Dispatch(buildEvent);
}
public void DispatchFailedAcquisitionTelemetry(string assemblyName, Exception exception)
// This is it - no action for replay mode.
{ }
public void DispatchTelemetry(BuildCheckTracingData data)
// This is it - no action for replay mode.
{ }
}
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