|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using Microsoft.Build.BackEnd;
using Microsoft.Build.Execution;
using Microsoft.Build.Experimental.BuildCheck.Infrastructure;
using Microsoft.Build.Framework;
using Microsoft.Build.Logging;
namespace Microsoft.Build.Experimental.BuildCheck;
/// <summary>
/// The class that creates an <see cref="IEventSource"/> for binary log replay with BuildCheck enabled.
/// </summary>
public static class BuildCheckReplayModeConnector
{
/// <summary>
/// Gets merged <see cref="IEventSource"/> for binary log replay with BuildCheck enabled.
/// </summary>
/// <param name="buildManager"><see cref="BuildManager"/> to get the registered <see cref="IBuildCheckManagerProvider"/> component from.</param>
/// <param name="replayEventSource">The initial event source.</param>
/// <returns>The merged <see cref="IEventSource"/>. Used for binary log replay.</returns>
public static IEventSource GetMergedEventSource(
BuildManager buildManager,
IEventSource replayEventSource)
{
buildManager.EnableBuildCheck();
var buildCheckManagerProvider = ((IBuildComponentHost)buildManager)
.GetComponent(BuildComponentType.BuildCheckManagerProvider) as IBuildCheckManagerProvider;
buildCheckManagerProvider!.Instance.SetDataSource(BuildCheckDataSource.EventArgs);
var mergedEventSource = new EventArgsDispatcher();
// Pass the events from replayEventSource to the mergedEventSource
replayEventSource.AnyEventRaised += (sender, e) => mergedEventSource.Dispatch(e);
// Create BuildCheckBuildEventHandler that passes new events to the mergedEventSource
var buildCheckEventHandler = new BuildCheckBuildEventHandler(
new CheckDispatchingContextFactory(mergedEventSource),
buildCheckManagerProvider.Instance);
// Pass the events from replayEventSource to the BuildCheckBuildEventHandler to produce new events
replayEventSource.AnyEventRaised += (sender, e) => buildCheckEventHandler.HandleBuildEvent(e);
return mergedEventSource;
}
}
|