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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
namespace Microsoft.Build.Experimental.BuildCheck;
/// <summary>
/// Base class for build checks.
/// Same base will be used for custom and built-in checks.
/// <see cref="Check"/> is a unit of build checks execution, but it can contain multiple rules - each representing a distinct violation.
/// </summary>
public abstract class Check : IDisposable
{
/// <summary>
/// Friendly name of the check.
/// Should be unique - as it will be used in the tracing stats, infrastructure error messages, etc.
/// </summary>
public abstract string FriendlyName { get; }
/// <summary>
/// Single or multiple rules supported by the check.
/// </summary>
public abstract IReadOnlyList<CheckRule> SupportedRules { get; }
/// <summary>
/// Optional initialization of the check.
/// </summary>
/// <param name="configurationContext">
/// Custom data (not recognized by the infrastructure) passed from .editorconfig
/// Currently the custom data has to be identical for all rules in the check and all projects.
/// </param>
public abstract void Initialize(ConfigurationContext configurationContext);
/// <summary>
/// Used by the implementors to subscribe to data and events they are interested in.
/// </summary>
/// <param name="registrationContext">
/// The context that enables subscriptions for data pumping from the infrastructure.
/// </param>
public abstract void RegisterActions(IBuildCheckRegistrationContext registrationContext);
internal virtual bool IsBuiltIn => false;
public virtual void Dispose()
{ }
}
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