File: BackEnd\Node\NativeMethods.cs
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Project: ..\..\..\src\Build\Microsoft.Build.csproj (Microsoft.Build)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
using System;
using System.Runtime.InteropServices;
 
#nullable disable
 
namespace Microsoft.Build.BackEnd
{
    /// <summary>
    /// Native methods used by the backend. This was copied from the oldOM so we can make it stylecop compliant and allow
    /// easier deletion of the native code in the old OM
    /// </summary>
    internal static class NativeMethods
    {
        /// <summary>
        /// Null Pointer
        /// </summary>
        internal static readonly IntPtr NullPtr = IntPtr.Zero;
 
        /// <summary>
        /// Invalid Handle
        /// </summary>
        internal static readonly IntPtr InvalidHandle = new IntPtr(-1);
 
        /// <summary>
        /// Start the process with a normal priority class
        /// </summary>
        internal const uint NORMALPRIORITYCLASS = 0x0020;
 
        /// <summary>
        /// Do not create a window
        /// </summary>
        internal const uint CREATENOWINDOW = 0x08000000;
 
        /// <summary>
        /// Use the standard handles
        /// </summary>
        internal const Int32 STARTFUSESTDHANDLES = 0x00000100;
 
        /// <summary>
        /// Create a new console.
        /// </summary>
        internal const Int32 CREATE_NEW_CONSOLE = 0x00000010;
 
        /// <summary>
        /// Create a new process
        /// </summary>
        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        [return: MarshalAs(UnmanagedType.Bool)]
        internal static extern bool CreateProcess(
            string lpApplicationName,
            string lpCommandLine,
            ref SECURITY_ATTRIBUTES lpProcessAttributes,
            ref SECURITY_ATTRIBUTES lpThreadAttributes,
            [In, MarshalAs(UnmanagedType.Bool)]
            bool bInheritHandles,
            uint dwCreationFlags,
            IntPtr lpEnvironment,
            string lpCurrentDirectory,
            [In] ref STARTUP_INFO lpStartupInfo,
            out PROCESS_INFORMATION lpProcessInformation);
 
        /// <summary>
        /// Structure that contains the startupinfo
        /// Represents STARTUP_INFO in win32
        /// </summary>
        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
        internal struct STARTUP_INFO
        {
            /// <summary>
            /// The size of the structure, in bytes.
            /// </summary>
            internal Int32 cb;
 
            /// <summary>
            /// Reserved; must be NULL
            /// </summary>
            internal string lpReserved;
 
            /// <summary>
            /// The name of the desktop, or the name of both the desktop and window station for this process.
            /// A backslash in the string indicates that the string includes both the desktop and window station names
            /// </summary>
            internal string lpDesktop;
 
            /// <summary>
            /// For console processes, this is the title displayed in the title bar if a new console window is created.
            /// If NULL, the name of the executable file is used as the window title instead.
            /// This parameter must be NULL for GUI or console processes that do not create a new console window
            /// </summary>
            internal string lpTitle;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USEPOSITION, this member is the x offset of the upper left corner of a window if a new window is created, in pixels. Otherwise, this member is ignored
            /// </summary>
            internal Int32 dwX;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USEPOSITION, this member is the y offset of the upper left corner of a window if a new window is created, in pixels. Otherwise, this member is ignored.
            /// </summary>
            internal Int32 dwY;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USESIZE, this member is the width of the window if a new window is created, in pixels. Otherwise, this member is ignored.
            /// </summary>
            internal Int32 dwXSize;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USESIZE, this member is the height of the window if a new window is created, in pixels. Otherwise, this member is ignored.
            /// </summary>
            internal Int32 dwYSize;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USECOUNTCHARS, if a new console window is created in a console process, this member specifies the screen buffer width, in character columns. Otherwise, this member is ignored.
            /// </summary>
            internal Int32 dwXCountChars;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USECOUNTCHARS, if a new console window is created in a console process, this member specifies the screen buffer height, in character rows. Otherwise, this member is ignored.dwFillAttribute
            /// </summary>
            internal Int32 dwYCountChars;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USEFILLATTRIBUTE, this member is the initial text and background colors if a new console window is created in a console application. Otherwise, this member is ignored.
            /// </summary>
            internal Int32 dwFillAttribute;
 
            /// <summary>
            /// A bit field that determines whether certain STARTUPINFO members are used when the process creates a window
            /// </summary>
            internal Int32 dwFlags;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USESHOWWINDOW, this member can be any of the SW_ constants defined in Winuser.h. Otherwise, this member is ignored.
            /// </summary>
            internal Int16 wShowWindow;
 
            /// <summary>
            /// Reserved for use by the C Run-time; must be zero.
            /// </summary>
            internal Int16 cbReserved2;
 
            /// <summary>
            /// Reserved for use by the C Run-time; must be NULL.
            /// </summary>
            internal IntPtr lpReserved2;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USESTDHANDLES, this member is the standard input handle for the process. Otherwise, this member is ignored and the default for standard input is the keyboard buffer.
            /// </summary>
            internal IntPtr hStdInput;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USESTDHANDLES, this member is the standard output handle for the process. Otherwise, this member is ignored and the default for standard output is the console window's buffer.
            /// </summary>
            internal IntPtr hStdOutput;
 
            /// <summary>
            /// If dwFlags specifies STARTF_USESTDHANDLES, this member is the standard error handle for the process. Otherwise, this member is ignored and the default for standard error is the console window's buffer.
            /// </summary>
            internal IntPtr hStdError;
        }
 
        /// <summary>
        /// Structure to contain security attributes from the create process call represents
        /// SECURITY_ATTRIBUTE in win32
        /// </summary>
        [StructLayout(LayoutKind.Sequential)]
        internal struct SECURITY_ATTRIBUTES
        {
            /// <summary>
            /// The size, in bytes, of this structure. Set this value to the size of the SECURITY_ATTRIBUTES structure
            /// </summary>
            public int nLength;
 
            /// <summary>
            /// A pointer to a security descriptor for the object that controls the sharing of it.
            /// If NULL is specified for this member, the object is assigned the default security descriptor of the calling process.
            /// This is not the same as granting access to everyone by assigning a NULL discretionary access control list (DACL).
            /// The default security descriptor is based on the default DACL of the access token belonging to the calling process.
            /// By default, the default DACL in the access token of a process allows access only to the user represented by the access token.
            /// If other users must access the object, you can either create a security descriptor with the appropriate access,
            /// or add ACEs to the DACL that grants access to a group of users.
            /// </summary>
            public IntPtr lpSecurityDescriptor;
 
            /// <summary>
            /// A Boolean value that specifies whether the returned handle is inherited when a new process is created.
            /// If this member is TRUE, the new process inherits the handle.
            /// </summary>
            public int bInheritHandle;
        }
 
        /// <summary>
        /// Process information from the create process call
        /// Represents PROCESS_INFORMATION in win32
        /// </summary>
        [StructLayout(LayoutKind.Sequential)]
        internal struct PROCESS_INFORMATION
        {
            /// <summary>
            /// A handle to the newly created process. The handle is used to specify the process in all functions that perform operations on the process object.
            /// </summary>
            public IntPtr hProcess;
 
            /// <summary>
            /// A handle to the primary thread of the newly created process. The handle is used to specify the thread in all functions that perform operations on the thread object
            /// </summary>
            public IntPtr hThread;
 
            /// <summary>
            /// A value that can be used to identify a process.
            /// The value is valid from the time the process is created until all handles to the process are closed and
            /// the process object is freed; at this point, the identifier may be reused.
            /// </summary>
            public int dwProcessId;
 
            /// <summary>
            /// A value that can be used to identify a thread. The value is valid from the time the thread is created until all handles to the thread are closed and the thread object is freed; at this point, the identifier may be reused.
            /// </summary>
            public int dwThreadId;
        }
    }
}