| File: BackEnd\Client\MSBuildClientExitType.cs | Web Access |
| Project: src\msbuild\src\Build\Microsoft.Build.csproj (Microsoft.Build) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.ComponentModel; namespace Microsoft.Build.Server { /// <summary> /// Enumeration of the various ways in which an <see cref="MSBuildClient"/> execution can exit. /// </summary> /// <remarks> /// This type is public only so that the MSBuild command-line application can host the MSBuild server; /// third-party use is not expected or supported. The server APIs only work to wrap the MSBuild CLI, /// so invoke the CLI instead. /// </remarks> [EditorBrowsable(EditorBrowsableState.Never)] public enum MSBuildClientExitType { /// <summary> /// The MSBuild client successfully processed the build request. /// </summary> Success, /// <summary> /// Server is busy. This would invoke a fallback behavior. /// </summary> ServerBusy, /// <summary> /// Client was unable to connect to the server. This would invoke a fallback behavior. /// </summary> UnableToConnect, /// <summary> /// Client was unable to launch the server. This would invoke a fallback behavior. /// </summary> LaunchError, /// <summary> /// The build stopped unexpectedly, for example, /// because a named pipe between the server and the client was unexpectedly closed. /// </summary> Unexpected, /// <summary> /// The client is not able to identify the server state. /// </summary> /// <remarks> /// This may happen when mutex that is regulating the server state throws. /// See: https://github.com/dotnet/msbuild/issues/7993. /// </remarks> UnknownServerState } }