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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Build.Shared;
namespace Microsoft.Build.Execution
{
public abstract class BuildSubmissionBase
{
/// <summary>
/// The completion event.
/// </summary>
protected readonly ManualResetEvent CompletionEvent;
/// <summary>
/// Flag indicating if logging is done.
/// </summary>
internal bool LoggingCompleted { get; private set; }
/// <summary>
/// True if it has been invoked
/// </summary>
protected int CompletionInvoked;
//
// Unfortunately covariant overrides are not available for .NET 472,
// so we have to use two set of properties for derived classes.
internal abstract BuildRequestDataBase BuildRequestDataBase { get; }
internal abstract BuildResultBase? BuildResultBase { get; }
/// <summary>
/// Constructor
/// </summary>
protected internal BuildSubmissionBase(BuildManager buildManager, int submissionId)
{
ErrorUtilities.VerifyThrowArgumentNull(buildManager);
BuildManager = buildManager;
SubmissionId = submissionId;
CompletionEvent = new ManualResetEvent(false);
LoggingCompleted = false;
CompletionInvoked = 0;
}
/// <summary>
/// The BuildManager with which this submission is associated.
/// </summary>
public BuildManager BuildManager { get; }
/// <summary>
/// An ID uniquely identifying this request from among other submissions within the same build.
/// </summary>
public int SubmissionId { get; }
/// <summary>
/// The asynchronous context provided to <see cref="BuildSubmission.ExecuteAsync(BuildSubmissionCompleteCallback, object)"/>, if any.
/// </summary>
public object? AsyncContext { get; protected set; }
/// <summary>
/// A <see cref="System.Threading.WaitHandle"/> which will be signalled when the build is complete. Valid after <see cref="BuildSubmissionBase{TRequestData,TResultData}.Execute()"/> or <see cref="BuildSubmission.ExecuteAsync(BuildSubmissionCompleteCallback, object)"/> returns, otherwise null.
/// </summary>
public WaitHandle WaitHandle => CompletionEvent;
/// <summary>
/// Returns true if this submission is complete.
/// </summary>
public bool IsCompleted => WaitHandle.WaitOne(new TimeSpan(0));
/// <summary>
/// Whether the build has started.
/// </summary>
internal abstract bool IsStarted { get; set; }
/// <summary>
/// Indicates that all logging events for this submission are complete.
/// </summary>
internal void CompleteLogging()
{
LoggingCompleted = true;
CheckForCompletion();
}
protected internal virtual void OnCompletition() { }
protected internal abstract void CheckForCompletion();
internal abstract BuildResultBase CompleteResultsWithException(Exception exception);
}
}
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