File: MSBuildOnWindowsFileSystem.cs
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Project: ..\..\..\src\Utilities\Microsoft.Build.Utilities.csproj (Microsoft.Build.Utilities.Core)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.Versioning;
 
#nullable disable
 
namespace Microsoft.Build.Shared.FileSystem
{
    /// <summary>
    /// Implementation of file system operations on windows. Combination of native and managed implementations.
    /// TODO Remove this class and replace with WindowsFileSystem. Test perf to ensure no regressions.
    /// </summary>
    [SupportedOSPlatform("windows")]
    internal sealed class MSBuildOnWindowsFileSystem : IFileSystem
    {
        private static readonly MSBuildOnWindowsFileSystem Instance = new MSBuildOnWindowsFileSystem();
 
        public static MSBuildOnWindowsFileSystem Singleton() => Instance;
 
        public MSBuildOnWindowsFileSystem() { }
 
        public TextReader ReadFile(string path)
        {
            return ManagedFileSystem.Singleton().ReadFile(path);
        }
 
        public Stream GetFileStream(string path, FileMode mode, FileAccess access, FileShare share)
        {
            return ManagedFileSystem.Singleton().GetFileStream(path, mode, access, share);
        }
 
        public string ReadFileAllText(string path)
        {
            return ManagedFileSystem.Singleton().ReadFileAllText(path);
        }
 
        public byte[] ReadFileAllBytes(string path)
        {
            return ManagedFileSystem.Singleton().ReadFileAllBytes(path);
        }
 
        public IEnumerable<string> EnumerateFiles(string path, string searchPattern, SearchOption searchOption)
        {
            return ManagedFileSystem.Singleton().EnumerateFiles(path, searchPattern, searchOption);
        }
 
        public IEnumerable<string> EnumerateDirectories(string path, string searchPattern, SearchOption searchOption)
        {
            return ManagedFileSystem.Singleton().EnumerateDirectories(path, searchPattern, searchOption);
        }
 
        public IEnumerable<string> EnumerateFileSystemEntries(string path, string searchPattern, SearchOption searchOption)
        {
            return ManagedFileSystem.Singleton().EnumerateFileSystemEntries(path, searchPattern, searchOption);
        }
 
        public FileAttributes GetAttributes(string path)
        {
            return ManagedFileSystem.Singleton().GetAttributes(path);
        }
 
        public DateTime GetLastWriteTimeUtc(string path)
        {
            return ManagedFileSystem.Singleton().GetLastWriteTimeUtc(path);
        }
 
        public bool DirectoryExists(string path)
        {
            return WindowsFileSystem.Singleton().DirectoryExists(path);
        }
 
        public bool FileExists(string path)
        {
            return WindowsFileSystem.Singleton().FileExists(path);
        }
 
        public bool FileOrDirectoryExists(string path)
        {
            return WindowsFileSystem.Singleton().FileOrDirectoryExists(path);
        }
    }
}