1 write to _pipeServer
Microsoft.Build.Tasks.Core (1)
parent\Shared\NodePipeServer.cs (1)
62_pipeServer = new NamedPipeServerStream(
13 references to _pipeServer
Microsoft.Build.Tasks.Core (13)
parent\Shared\NodePipeServer.cs (13)
79protected override PipeStream NodeStream => _pipeServer; 105await _pipeServer.WaitForConnectionAsync(cts.Token).ConfigureAwait(false); 146if (!gotValidConnection && _pipeServer.IsConnected) 148_pipeServer.Disconnect(); 154if (_pipeServer.IsConnected) 156_pipeServer.Disconnect(); 171if (_pipeServer.IsConnected) 177_pipeServer.WaitForPipeDrain(); 180_pipeServer.Disconnect(); 197_pipeServer.TryReadIntForHandshake(byteToAccept: index == 0 ? CommunicationsUtilities.handshakeVersion : null, 206_pipeServer.WriteIntForHandshake(index + 1); 220if (_pipeServer.TryReadEndOfHandshakeSignal(false, 227_pipeServer.WriteEndOfHandshakeSignal();