1 write to _pipeServer
Microsoft.Build.Tasks.Core (1)
NodePipeServer.cs (1)
63
_pipeServer
= new NamedPipeServerStream(
14 references to _pipeServer
Microsoft.Build.Tasks.Core (14)
NodePipeServer.cs (14)
80
protected override PipeStream NodeStream =>
_pipeServer
;
106
Task connectionTask =
_pipeServer
.WaitForConnectionAsync();
143
if (!gotValidConnection &&
_pipeServer
.IsConnected)
145
_pipeServer
.Disconnect();
151
if (
_pipeServer
.IsConnected)
153
_pipeServer
.Disconnect();
168
if (
_pipeServer
.IsConnected)
174
_pipeServer
.WaitForPipeDrain();
177
_pipeServer
.Disconnect();
194
int handshakePart =
_pipeServer
.ReadIntForHandshake(byteToAccept: i == 0 ? CommunicationsUtilities.handshakeVersion : null);
200
_pipeServer
.WriteIntForHandshake(i + 1);
209
_pipeServer
.ReadEndOfHandshakeSignal(false);
213
_pipeServer
.WriteEndOfHandshakeSignal();
226
_pipeServer
.RunAsClient(() => { clientIdentity = WindowsIdentity.GetCurrent(true); });