1 write to _pipeServer
Microsoft.Build.Tasks.Core (1)
NodePipeServer.cs (1)
63_pipeServer = new NamedPipeServerStream(
14 references to _pipeServer
Microsoft.Build.Tasks.Core (14)
NodePipeServer.cs (14)
80protected override PipeStream NodeStream => _pipeServer; 106Task connectionTask = _pipeServer.WaitForConnectionAsync(); 143if (!gotValidConnection && _pipeServer.IsConnected) 145_pipeServer.Disconnect(); 151if (_pipeServer.IsConnected) 153_pipeServer.Disconnect(); 168if (_pipeServer.IsConnected) 174_pipeServer.WaitForPipeDrain(); 177_pipeServer.Disconnect(); 194int handshakePart = _pipeServer.ReadIntForHandshake(byteToAccept: i == 0 ? CommunicationsUtilities.handshakeVersion : null); 200_pipeServer.WriteIntForHandshake(i + 1); 209_pipeServer.ReadEndOfHandshakeSignal(false); 213_pipeServer.WriteEndOfHandshakeSignal(); 226_pipeServer.RunAsClient(() => { clientIdentity = WindowsIdentity.GetCurrent(true); });