1 write to _pipeServer
Microsoft.Build.Tasks.Core (1)
NodePipeServer.cs (1)
64_pipeServer = new NamedPipeServerStream(
14 references to _pipeServer
Microsoft.Build.Tasks.Core (14)
NodePipeServer.cs (14)
81protected override PipeStream NodeStream => _pipeServer; 117await _pipeServer.WaitForConnectionAsync(cts.Token).ConfigureAwait(false); 158if (!gotValidConnection && _pipeServer.IsConnected) 160_pipeServer.Disconnect(); 166if (_pipeServer.IsConnected) 168_pipeServer.Disconnect(); 183if (_pipeServer.IsConnected) 189_pipeServer.WaitForPipeDrain(); 192_pipeServer.Disconnect(); 210_pipeServer.TryReadIntForHandshake(byteToAccept: index == 0 ? CommunicationsUtilities.handshakeVersion : null, 219_pipeServer.WriteIntForHandshake(index + 1); 233if (_pipeServer.TryReadEndOfHandshakeSignal(false, 240_pipeServer.WriteEndOfHandshakeSignal(); 258_pipeServer.RunAsClient(() => { clientIdentity = WindowsIdentity.GetCurrent(true); });