1 write to _fileSystem
Microsoft.Build.Framework (1)
Utilities\FileMatcher.cs (1)
227_fileSystem = fileSystem;
2 references to _fileSystem
Microsoft.Build.Framework (2)
Utilities\FileMatcher.cs (2)
2264if (fixedDirectoryPart.Length > 0 && !_fileSystem.DirectoryExists(fixedDirectoryPart)) 2551|| _fileSystem is IDirectFileSystemEnumeration { SupportsDirectEnumeration: true });