1 write to _fileSystem
Microsoft.Build.Framework (1)
Utilities\FileMatcher.cs (1)
117_fileSystem = fileSystem;
1 reference to _fileSystem
Microsoft.Build.Framework (1)
Utilities\FileMatcher.cs (1)
2118if (fixedDirectoryPart.Length > 0 && !_fileSystem.DirectoryExists(fixedDirectoryPart))