1 write to _fileSystem
Microsoft.Build.Framework (1)
Utilities\FileMatcher.cs (1)
117
_fileSystem
= fileSystem;
1 reference to _fileSystem
Microsoft.Build.Framework (1)
Utilities\FileMatcher.cs (1)
2118
if (fixedDirectoryPart.Length > 0 && !
_fileSystem
.DirectoryExists(fixedDirectoryPart))