1 write to s_environmentState
Microsoft.Build.Framework (1)
BackEnd\CommunicationsUtilities.cs (1)
306
s_environmentState
= newState;
1 reference to s_environmentState
Microsoft.Build.Framework (1)
BackEnd\CommunicationsUtilities.cs (1)
271
if (
s_environmentState
?.EnvironmentVariables is { } lastEnvironmentVariables &&