2 writes to s_environmentState
Microsoft.Build.Framework (2)
BackEnd\CommunicationsUtilities.cs (2)
237
s_environmentState
= currentState;
318
s_environmentState
= newState;
2 references to s_environmentState
Microsoft.Build.Framework (2)
BackEnd\CommunicationsUtilities.cs (2)
167
if (
s_environmentState
is { } lastState && lastState.EnvironmentBlock.Span.SequenceEqual(stringBlock))
283
if (
s_environmentState
?.EnvironmentVariables is { } lastEnvironmentVariables &&