1 write to data
Microsoft.Build.Framework (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
91
data
= default;
2 references to data
Microsoft.Build.Framework (2)
Windows\Win32\System\Variant\VARIANT.cs (2)
21
public bool IsEmpty => vt == VT_EMPTY &&
data
.llVal == 0;
96
value.vt == VT_BSTR ? value.
data
.bstrVal : ThrowInvalidCast<BSTR>();