1 write to vt
Microsoft.Build.Framework (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
90
vt
= VT_EMPTY;
4 references to vt
Microsoft.Build.Framework (4)
Windows\Win32\System\Variant\VARIANT.cs (4)
21
public bool IsEmpty =>
vt
== VT_EMPTY && data.llVal == 0;
26
public VARENUM Type =>
vt
& VT_TYPEMASK;
31
public bool Byref =>
vt
.HasFlag(VT_BYREF);
96
value.
vt
== VT_BSTR ? value.data.bstrVal : ThrowInvalidCast<BSTR>();