1 write to _fileSystem
Microsoft.Build.Framework (1)
FileSystem\CachingFileSystemWrapper.cs (1)
20_fileSystem = fileSystem;
12 references to _fileSystem
Microsoft.Build.Framework (12)
FileSystem\CachingFileSystemWrapper.cs (12)
25return CachedExistenceCheck(path, p => _fileSystem.FileOrDirectoryExists(p)); 30return _fileSystem.GetAttributes(path); 35return _lastWriteTimeCache.GetOrAdd(path, p => _fileSystem.GetLastWriteTimeUtc(p)); 40return CachedExistenceCheck(path, p => _fileSystem.DirectoryExists(p)); 45return CachedExistenceCheck(path, p => _fileSystem.FileExists(p)); 50return _fileSystem.EnumerateDirectories(path, searchPattern, searchOption); 55return _fileSystem.ReadFile(path); 60return _fileSystem.GetFileStream(path, mode, access, share); 65return _fileSystem.ReadFileAllText(path); 70return _fileSystem.ReadFileAllBytes(path); 75return _fileSystem.EnumerateFiles(path, searchPattern, searchOption); 80return _fileSystem.EnumerateFileSystemEntries(path, searchPattern, searchOption);