1 write to _fileSystem
Microsoft.Build.Framework (1)
FileSystem\CachingFileSystemWrapper.cs (1)
20
_fileSystem
= fileSystem;
12 references to _fileSystem
Microsoft.Build.Framework (12)
FileSystem\CachingFileSystemWrapper.cs (12)
25
return CachedExistenceCheck(path, p =>
_fileSystem
.FileOrDirectoryExists(p));
30
return
_fileSystem
.GetAttributes(path);
35
return _lastWriteTimeCache.GetOrAdd(path, p =>
_fileSystem
.GetLastWriteTimeUtc(p));
40
return CachedExistenceCheck(path, p =>
_fileSystem
.DirectoryExists(p));
45
return CachedExistenceCheck(path, p =>
_fileSystem
.FileExists(p));
50
return
_fileSystem
.EnumerateDirectories(path, searchPattern, searchOption);
55
return
_fileSystem
.ReadFile(path);
60
return
_fileSystem
.GetFileStream(path, mode, access, share);
65
return
_fileSystem
.ReadFileAllText(path);
70
return
_fileSystem
.ReadFileAllBytes(path);
75
return
_fileSystem
.EnumerateFiles(path, searchPattern, searchOption);
80
return
_fileSystem
.EnumerateFileSystemEntries(path, searchPattern, searchOption);