1 write to Status
Microsoft.Build.Framework (1)
FileSystem\WindowsNative.cs (1)
136
Status
= status;
10 references to Status
Microsoft.Build.Framework (10)
FileSystem\WindowsFileSystem.cs (2)
114
!(result.
Status
== WindowsNative.EnumerateDirectoryStatus.Success ||
115
result.
Status
== WindowsNative.EnumerateDirectoryStatus.SearchDirectoryNotFound))
FileSystem\WindowsNative.cs (8)
145
get { return
Status
== EnumerateDirectoryStatus.Success; }
150
/// This is allowed when <see cref="
Status
"/> is <see cref="EnumerateDirectoryStatus.UnknownError"/>.
157
Debug.Assert(
Status
== EnumerateDirectoryStatus.UnknownError);
167
Debug.Assert(
Status
!= EnumerateDirectoryStatus.UnknownError &&
168
Status
!= EnumerateDirectoryStatus.Success);
177
Debug.Assert(
Status
!= EnumerateDirectoryStatus.Success);
178
if (
Status
== EnumerateDirectoryStatus.UnknownError)
190
"Enumerating a directory failed: {0:G}",
Status
));