1 write to Status
Microsoft.Build.Framework (1)
FileSystem\WindowsNative.cs (1)
136Status = status;
10 references to Status
Microsoft.Build.Framework (10)
FileSystem\WindowsFileSystem.cs (2)
114!(result.Status == WindowsNative.EnumerateDirectoryStatus.Success || 115result.Status == WindowsNative.EnumerateDirectoryStatus.SearchDirectoryNotFound))
FileSystem\WindowsNative.cs (8)
145get { return Status == EnumerateDirectoryStatus.Success; } 150/// This is allowed when <see cref="Status"/> is <see cref="EnumerateDirectoryStatus.UnknownError"/>. 157Debug.Assert(Status == EnumerateDirectoryStatus.UnknownError); 167Debug.Assert(Status != EnumerateDirectoryStatus.UnknownError && 168Status != EnumerateDirectoryStatus.Success); 177Debug.Assert(Status != EnumerateDirectoryStatus.Success); 178if (Status == EnumerateDirectoryStatus.UnknownError) 190"Enumerating a directory failed: {0:G}", Status));