11 writes to _currentlyBufferedByteCount
Microsoft.Build.Framework (11)
BackEnd\BufferedReadStream.cs (11)
27_currentlyBufferedByteCount = 0; 55_currentlyBufferedByteCount--; 76_currentlyBufferedByteCount = 0; 86_currentlyBufferedByteCount -= count; 98_currentlyBufferedByteCount = 0; 103_currentlyBufferedByteCount = innerReadCount; 118_currentlyBufferedByteCount -= remainingCopyCount; 141_currentlyBufferedByteCount -= count; 153_currentlyBufferedByteCount = innerReadCount; 158_currentlyBufferedByteCount -= remainingCopyCount; 171_currentlyBufferedByteCount = 0;
12 references to _currentlyBufferedByteCount
Microsoft.Build.Framework (12)
BackEnd\BufferedReadStream.cs (12)
51if (_currentlyBufferedByteCount > 0) 71if (_currentlyBufferedByteCount > 0) 73Array.Copy(_buffer, _currentIndexInBuffer, buffer, offset, _currentlyBufferedByteCount); 74alreadyCopied = _currentlyBufferedByteCount; 81else if (count <= _currentlyBufferedByteCount) 93if (_currentlyBufferedByteCount > 0) 95Array.Copy(_buffer, _currentIndexInBuffer, buffer, offset, _currentlyBufferedByteCount); 96alreadyCopied = _currentlyBufferedByteCount; 136else if (count <= _currentlyBufferedByteCount) 166if (_currentlyBufferedByteCount > 0) 168Array.Copy(_buffer, _currentIndexInBuffer, buffer, offset, _currentlyBufferedByteCount); 169alreadyCopied = _currentlyBufferedByteCount;