11 writes to _currentlyBufferedByteCount
Microsoft.Build.Framework (11)
BackEnd\BufferedReadStream.cs (11)
33_currentlyBufferedByteCount = 0; 61_currentlyBufferedByteCount--; 82_currentlyBufferedByteCount = 0; 92_currentlyBufferedByteCount -= count; 104_currentlyBufferedByteCount = 0; 109_currentlyBufferedByteCount = innerReadCount; 124_currentlyBufferedByteCount -= remainingCopyCount; 147_currentlyBufferedByteCount -= count; 159_currentlyBufferedByteCount = innerReadCount; 164_currentlyBufferedByteCount -= remainingCopyCount; 177_currentlyBufferedByteCount = 0;
12 references to _currentlyBufferedByteCount
Microsoft.Build.Framework (12)
BackEnd\BufferedReadStream.cs (12)
57if (_currentlyBufferedByteCount > 0) 77if (_currentlyBufferedByteCount > 0) 79Array.Copy(_buffer, _currentIndexInBuffer, buffer, offset, _currentlyBufferedByteCount); 80alreadyCopied = _currentlyBufferedByteCount; 87else if (count <= _currentlyBufferedByteCount) 99if (_currentlyBufferedByteCount > 0) 101Array.Copy(_buffer, _currentIndexInBuffer, buffer, offset, _currentlyBufferedByteCount); 102alreadyCopied = _currentlyBufferedByteCount; 142else if (count <= _currentlyBufferedByteCount) 172if (_currentlyBufferedByteCount > 0) 174Array.Copy(_buffer, _currentIndexInBuffer, buffer, offset, _currentlyBufferedByteCount); 175alreadyCopied = _currentlyBufferedByteCount;