10 implementations of IsRunningMultipleNodes
Microsoft.Arcade.Test.Common (1)
MockEngine.cs (1)
31public bool IsRunningMultipleNodes => false;
Microsoft.Build (1)
BackEnd\Components\RequestBuilder\TaskHost.cs (1)
140public bool IsRunningMultipleNodes
Microsoft.Build.Engine.UnitTests (1)
BackEnd\TaskExecutionHost_Tests.cs (1)
79public bool IsRunningMultipleNodes
Microsoft.Build.Tasks.Core (1)
AssemblyDependency\Node\RarNodeBuildEngine.cs (1)
85public bool IsRunningMultipleNodes => throw new NotImplementedException();
Microsoft.Build.UnitTests.Shared (1)
MockEngine.cs (1)
230public bool IsRunningMultipleNodes { get; set; }
Microsoft.Build.Utilities.UnitTests (2)
MockEngine.cs (1)
42public bool IsRunningMultipleNodes { get; set; }
TrackedDependencies\MockEngine.cs (1)
97public bool IsRunningMultipleNodes { get; set; }
Microsoft.Extensions.ApiDescription.Client.Tests (1)
MockBuildEngine.cs (1)
16public bool IsRunningMultipleNodes => false;
MSBuild (1)
OutOfProcTaskHostNode.cs (1)
293public bool IsRunningMultipleNodes
MSBuildTaskHost (1)
OutOfProcTaskHostNode.cs (1)
218bool IBuildEngine2.IsRunningMultipleNodes
6 references to IsRunningMultipleNodes
ExampleTask (1)
IsRunningMultipleNodesTask.cs (1)
23IsRunningMultipleNodes = engine2.IsRunningMultipleNodes;
Microsoft.Build (3)
BackEnd\Components\RequestBuilder\IntrinsicTasks\MSBuild.cs (1)
271bool isRunningMultipleNodes = BuildEngine2.IsRunningMultipleNodes;
BackEnd\TaskExecutionHost\TaskExecutionHost.cs (1)
1010TaskFactoryEngineContext taskFactoryEngineContext = new TaskFactoryEngineContext(_buildEngine.IsRunningMultipleNodes, _taskLocation, _taskLoggingContext, _buildComponentHost?.BuildParameters?.MultiThreaded ?? false, Traits.Instance.ForceTaskFactoryOutOfProc);
Instance\TaskFactories\TaskHostTask.cs (1)
682bool result = _buildEngine is IBuildEngine2 engine2 && engine2.IsRunningMultipleNodes;
Microsoft.Build.Engine.UnitTests (1)
BackEnd\IsRunningMultipleNodesTask.cs (1)
23IsRunningMultipleNodes = engine2.IsRunningMultipleNodes;
Microsoft.Build.Tasks.Core (1)
MSBuild.cs (1)
231bool isRunningMultipleNodes = BuildEngine2.IsRunningMultipleNodes;