1 write to TotalNodeBudget
Microsoft.Build.Framework (1)
Coordinator\CoordinatorSettings.cs (1)
125
TotalNodeBudget
= EnvironmentUtilities.GetValueAsInt32OrDefault(
3 references to TotalNodeBudget
MSBuild.Coordinator (3)
CoordinatorServer.cs (2)
23
private readonly NodeBudgetManager _budgetManager = new(settings.
TotalNodeBudget
);
63
_output.WriteLine($"CoordinatorServer: Accept loop started on pipe '{_pipeName}' (budget={_settings.
TotalNodeBudget
})");
Program.cs (1)
24
Console.WriteLine($" Node budget: {settings.
TotalNodeBudget
}");