1 write to TotalNodeBudget
Microsoft.Build.Framework (1)
Coordinator\CoordinatorSettings.cs (1)
125TotalNodeBudget = EnvironmentUtilities.GetValueAsInt32OrDefault(
3 references to TotalNodeBudget
MSBuild.Coordinator (3)
CoordinatorServer.cs (2)
23private readonly NodeBudgetManager _budgetManager = new(settings.TotalNodeBudget); 63_output.WriteLine($"CoordinatorServer: Accept loop started on pipe '{_pipeName}' (budget={_settings.TotalNodeBudget})");
Program.cs (1)
24Console.WriteLine($" Node budget: {settings.TotalNodeBudget}");