1 write to _pipeServer
Microsoft.Build.Framework (1)
BackEnd\NodeEndpointOutOfProcBase.cs (1)
263
_pipeServer
= new NamedPipeServerStream(
9 references to _pipeServer
Microsoft.Build.Framework (9)
BackEnd\NodeEndpointOutOfProcBase.cs (9)
314
_pipeServer
.Dispose();
357
NamedPipeServerStream localPipeServer =
_pipeServer
;
411
if (!
_pipeServer
.TryReadIntForHandshake(
425
_pipeServer
.WriteIntForHandshake(index + 1);
439
_pipeServer
.TryReadEndOfHandshakeSignal(false, ClientConnectTimeout, out HandshakeResult _)) /* wait a long time for the handshake from this side */
448
_pipeServer
.WriteIntForHandshake(Handshake.PacketVersionFromChildMarker); // Marker: PacketVersion follows
449
_pipeServer
.WriteIntForHandshake(NodePacketTypeExtensions.PacketVersion);
454
_pipeServer
.WriteEndOfHandshakeSignal();
515
_pipeServer
,