1 write to _resolver
Microsoft.Build.Framework (1)
Loader\MSBuildLoadContext.cs (1)
46
_resolver
= FileSystems.Default.FileExists(assemblyPath) && FileSystems.Default.FileExists(Path.ChangeExtension(assemblyPath, ".deps.json"))
2 references to _resolver
Microsoft.Build.Framework (2)
Loader\MSBuildLoadContext.cs (2)
63
string? assemblyPath =
_resolver
?.ResolveAssemblyToPath(assemblyName);
118
string? libraryPath =
_resolver
?.ResolveUnmanagedDllToPath(unmanagedDllName);