1 write to _resolver
Microsoft.Build.Framework (1)
Loader\MSBuildLoadContext.cs (1)
45_resolver = FileSystems.Default.FileExists(assemblyPath) && FileSystems.Default.FileExists(Path.ChangeExtension(assemblyPath, ".deps.json"))
2 references to _resolver
Microsoft.Build.Framework (2)
Loader\MSBuildLoadContext.cs (2)
60string? assemblyPath = _resolver?.ResolveAssemblyToPath(assemblyName); 115string? libraryPath = _resolver?.ResolveUnmanagedDllToPath(unmanagedDllName);