1 write to DebugNodeCommunication
Microsoft.Build.Framework (1)
Traits.cs (1)
32
DebugNodeCommunication
= DebugEngine || !string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MSBUILDDEBUGCOMM"));
6 references to DebugNodeCommunication
Microsoft.Build (3)
BackEnd\BuildManager\CoordinatorClient.DefaultDebugOutput.cs (2)
14
/// Debug tracing output gated on <see cref="Traits.
DebugNodeCommunication
"/> (MSBUILDDEBUGCOMM).
24
public bool IsEnabled => Traits.Instance.
DebugNodeCommunication
;
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (1)
418
if (Traits.Instance.
DebugNodeCommunication
)
Microsoft.Build.Framework (1)
BackEnd\CommunicationsUtilities.cs (1)
50
private static readonly bool s_trace = Traits.Instance.
DebugNodeCommunication
;
MSBuild (1)
OutOfProcTaskHostNode.cs (1)
236
_debugCommunications = Traits.Instance.
DebugNodeCommunication
;
MSBuild.Coordinator (1)
CoordinatorServer.DefaultDebugOutput.cs (1)
18
private static readonly bool s_isEnabled = Traits.Instance.
DebugNodeCommunication
;