1 write to nodeId
Microsoft.Build.Engine (1)
Engine\Engine.cs (1)
380
this.
nodeId
= parentNodeId;
9 references to nodeId
Microsoft.Build.Engine (9)
Engine\Engine.cs (9)
397
this.scheduler = new Scheduler(this.
nodeId
, this);
511
get { return
nodeId
; }
1141
localForwardingLogger.NodeId =
nodeId
;
1724
Scheduler.NotifyOfSchedulingDecision(currentRequest, this.
nodeId
);
2052
Console.WriteLine(" Done All projects and my queue is empty, EngineNodeID: " + this.
nodeId
);
2315
this.
nodeId
,
2507
Scheduler.NotifyOfSchedulingDecision(buildRequest, this.
nodeId
);
2662
buildRequest.ProjectFileName + " result is " + buildRequest.BuildSucceeded + " EngineNodeID: " + this.
nodeId
);
2666
BuildEventContext currentContext = new BuildEventContext(this.
nodeId
, BuildEventContext.InvalidTargetId, GetNextProjectId(), BuildEventContext.InvalidTaskId);