1 write to executionDirectory
Microsoft.Build.Engine (1)
Engine\TaskExecutionState.cs (1)
56this.executionDirectory = executionDirectory;
3 references to executionDirectory
Microsoft.Build.Engine (3)
Engine\TaskExecutionState.cs (3)
105return this.executionDirectory; 152if (FileUtilities.GetCurrentDirectoryStaticBuffer(currentDirectoryBuffer) != executionDirectory) 154Directory.SetCurrentDirectory(executionDirectory);