10 references to invalidNode
Microsoft.Build.Engine (10)
Engine\BuildRequest.cs (2)
90
this.nodeIndex = EngineCallback.
invalidNode
;
528
this.nodeIndex = EngineCallback.
invalidNode
;
Engine\Engine.cs (1)
2603
ErrorUtilities.VerifyThrow(cacheOfBuildingProjects.GetRemoteProject(projectFileInfo.FullName, buildRequest.GlobalProperties, toolsVersionToUse) == EngineCallback.
invalidNode
,
Engine\ProjectManager.cs (2)
260
return EngineCallback.
invalidNode
;
278
AddProjectEntry(unloadedProjects, projectFileFullPath, globalProperties, toolsVersion, EngineCallback.
invalidNode
/* node index not needed */);
Engine\Scheduler.cs (5)
100
if (nodeUsed == EngineCallback.
invalidNode
)
105
int blockedNode = EngineCallback.
invalidNode
;
107
int leastBusyNode = EngineCallback.
invalidNode
;
147
if (blockedNode != EngineCallback.
invalidNode
)
154
nodeUsed = (leastBusyNode != EngineCallback.
invalidNode
) ? leastBusyNode : leastLoadedNode;