1 write to toolsetStateMap
Microsoft.Build.Engine (1)
Engine\Engine.cs (1)
356this.toolsetStateMap = new Dictionary<string, ToolsetState>(StringComparer.OrdinalIgnoreCase);
9 references to toolsetStateMap
Microsoft.Build.Engine (9)
Engine\Engine.cs (9)
733return this.toolsetStateMap; 887error.VerifyThrow(toolsetStateMap.ContainsKey(toolsetVersion), "Expected to see the toolset in the table"); 889ToolsetState toolsetState = toolsetStateMap[toolsetVersion]; 903if (toolsetStateMap.ContainsKey(toolset.ToolsVersion)) 906toolsetStateMap[toolset.ToolsVersion] = new ToolsetState(this, toolset); 915toolsetStateMap.Add(toolset.ToolsVersion, new ToolsetState(this, toolset)); 927if (toolsetStateMap.ContainsKey(toolsVersion)) 929buildProperties = toolsetStateMap[toolsVersion].BuildProperties.Clone(true /* deep clone */); 975if (!toolsetStateMap.ContainsKey(Constants.defaultToolsVersion))