1 write to nodeId
Microsoft.Build.Engine (1)
Engine\TaskExecutionModule.cs (1)
49
nodeId
= engineCallback.GetParentEngine().NodeId;
2 references to nodeId
Microsoft.Build.Engine (2)
Engine\TaskExecutionModule.cs (2)
90
nodeId
,
362
engineCallback.PostStatus(
nodeId
, new NodeStatus(false /* use depth first traversal*/), false /* don't block waiting on the send */);