8 writes to CurrentBuildContextState
Microsoft.Build.Engine (8)
Engine\Project.cs (6)
3246buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildingCurrentTarget; 3312buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildComplete; 3342buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.RequestFilled; 3372buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildingCurrentTarget; 3384buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildingCurrentTarget; 3399buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildingCurrentTarget;
Engine\Target.cs (1)
574buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.WaitingForTarget;
Introspector\Introspector.cs (1)
296parentStates[i].CurrentBuildContextState = ProjectBuildState.BuildContextState.CycleDetected;
17 references to CurrentBuildContextState
Microsoft.Build.Engine (17)
Engine\Project.cs (10)
3231Console.WriteLine("Project continue build :" + buildContext.BuildRequest.ProjectFileName + " Handle " + buildContext.BuildRequest.HandleId + " State " + buildContext.CurrentBuildContextState + 3237if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.BuildingCurrentTarget) 3243else if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.StartingFirstTarget) 3249else if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.CycleDetected) 3270Console.WriteLine("Project after continue build :" + buildContext.BuildRequest.ProjectFileName + " Handle " + buildContext.BuildRequest.HandleId + " State " + buildContext.CurrentBuildContextState + 3283buildContext.CurrentBuildContextState != ProjectBuildState.BuildContextState.RequestFilled) 3350if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.RequestFilled) 3370if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.StartingBlockingTarget) 3378if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.WaitingForTarget) 3395if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.WaitingForTarget)
Engine\TargetExecutionWrapper.cs (6)
229buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.ExceptionThrown, 232if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.ExceptionThrown) 300buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.ExceptionThrown, 303if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.ExceptionThrown) 1015buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.RequestFilled) 1023buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.WaitingForTarget ||
Introspector\TargetInProgressState.cs (1)
187if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.RequestFilled)