1 write to nodeManager
Microsoft.Build.Engine (1)
Engine\Router.cs (1)
30this.nodeManager = parentEngine.NodeManager;
3 references to nodeManager
Microsoft.Build.Engine (3)
Engine\Router.cs (3)
82return !childMode && nodeManager.MaxNodeCount == 1; 145nodeManager.PostBuildResultToNode(nodeId, buildResult); 183nodeManager.PostBuildRequestToNode(nodeIndex, currentRequest);