1 write to nodeManager
Microsoft.Build.Engine (1)
Engine\Router.cs (1)
30
this.
nodeManager
= parentEngine.NodeManager;
3 references to nodeManager
Microsoft.Build.Engine (3)
Engine\Router.cs (3)
82
return !childMode &&
nodeManager
.MaxNodeCount == 1;
145
nodeManager
.PostBuildResultToNode(nodeId, buildResult);
183
nodeManager
.PostBuildRequestToNode(nodeIndex, currentRequest);