29 references to BuildContextState
Microsoft.Build.Engine (29)
Engine\Project.cs (14)
3237if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.BuildingCurrentTarget) 3243else if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.StartingFirstTarget) 3246buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildingCurrentTarget; 3249else if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.CycleDetected) 3283buildContext.CurrentBuildContextState != ProjectBuildState.BuildContextState.RequestFilled) 3312buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildComplete; 3342buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.RequestFilled; 3350if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.RequestFilled) 3370if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.StartingBlockingTarget) 3372buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildingCurrentTarget; 3378if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.WaitingForTarget) 3384buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildingCurrentTarget; 3395if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.WaitingForTarget) 3399buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.BuildingCurrentTarget;
Engine\ProjectBuildState.cs (6)
35this.buildContextState = BuildContextState.StartingFirstTarget; 45internal BuildContextState CurrentBuildContextState 172buildContextState = BuildContextState.StartingBlockingTarget; 181buildContextState = ProjectBuildState.BuildContextState.BuildComplete; 192buildContextState = ProjectBuildState.BuildContextState.ExceptionThrown; 340private BuildContextState buildContextState;
Engine\Target.cs (1)
574buildContext.CurrentBuildContextState = ProjectBuildState.BuildContextState.WaitingForTarget;
Engine\TargetExecutionWrapper.cs (6)
229buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.ExceptionThrown, 232if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.ExceptionThrown) 300buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.ExceptionThrown, 303if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.ExceptionThrown) 1015buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.RequestFilled) 1023buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.WaitingForTarget ||
Introspector\Introspector.cs (1)
296parentStates[i].CurrentBuildContextState = ProjectBuildState.BuildContextState.CycleDetected;
Introspector\TargetInProgressState.cs (1)
187if (buildContext.CurrentBuildContextState == ProjectBuildState.BuildContextState.RequestFilled)