29 references to BuildContextState
Microsoft.Build.Engine (29)
Engine\Project.cs (14)
3237
if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.BuildingCurrentTarget)
3243
else if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.StartingFirstTarget)
3246
buildContext.CurrentBuildContextState = ProjectBuildState.
BuildContextState
.BuildingCurrentTarget;
3249
else if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.CycleDetected)
3283
buildContext.CurrentBuildContextState != ProjectBuildState.
BuildContextState
.RequestFilled)
3312
buildContext.CurrentBuildContextState = ProjectBuildState.
BuildContextState
.BuildComplete;
3342
buildContext.CurrentBuildContextState = ProjectBuildState.
BuildContextState
.RequestFilled;
3350
if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.RequestFilled)
3370
if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.StartingBlockingTarget)
3372
buildContext.CurrentBuildContextState = ProjectBuildState.
BuildContextState
.BuildingCurrentTarget;
3378
if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.WaitingForTarget)
3384
buildContext.CurrentBuildContextState = ProjectBuildState.
BuildContextState
.BuildingCurrentTarget;
3395
if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.WaitingForTarget)
3399
buildContext.CurrentBuildContextState = ProjectBuildState.
BuildContextState
.BuildingCurrentTarget;
Engine\ProjectBuildState.cs (6)
35
this.buildContextState =
BuildContextState
.StartingFirstTarget;
45
internal
BuildContextState
CurrentBuildContextState
172
buildContextState =
BuildContextState
.StartingBlockingTarget;
181
buildContextState = ProjectBuildState.
BuildContextState
.BuildComplete;
192
buildContextState = ProjectBuildState.
BuildContextState
.ExceptionThrown;
340
private
BuildContextState
buildContextState;
Engine\Target.cs (1)
574
buildContext.CurrentBuildContextState = ProjectBuildState.
BuildContextState
.WaitingForTarget;
Engine\TargetExecutionWrapper.cs (6)
229
buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.ExceptionThrown,
232
if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.ExceptionThrown)
300
buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.ExceptionThrown,
303
if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.ExceptionThrown)
1015
buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.RequestFilled)
1023
buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.WaitingForTarget ||
Introspector\Introspector.cs (1)
296
parentStates[i].CurrentBuildContextState = ProjectBuildState.
BuildContextState
.CycleDetected;
Introspector\TargetInProgressState.cs (1)
187
if (buildContext.CurrentBuildContextState == ProjectBuildState.
BuildContextState
.RequestFilled)