17 references to inProcNode
Microsoft.Build.Engine (17)
Engine\BuildTask.cs (1)
248
EngineCallback.
inProcNode
, taskContext);
Engine\Engine.cs (5)
1712
Scheduler.NotifyOfSchedulingDecision(currentRequest, EngineCallback.
inProcNode
);
2556
int nodeIndex = EngineCallback.
inProcNode
;
2566
if (matchingProjectCurrentlyLoaded == null && evaluationNode == EngineCallback.
inProcNode
)
2585
if (evaluationNode != EngineCallback.
inProcNode
)
2601
if (evaluationNode == EngineCallback.
inProcNode
)
Engine\Node.cs (1)
238
buildRequest.NodeIndex = EngineCallback.
inProcNode
;
Engine\Router.cs (2)
135
if (nodeId == EngineCallback.
inProcNode
)
163
if (nodeIndex != EngineCallback.
inProcNode
)
Engine\Scheduler.cs (4)
73
int nodeUsed = EngineCallback.
inProcNode
;
109
int leastLoadedNode = EngineCallback.
inProcNode
;
110
int leastLoadedLoadCount = totalRequestsPerNode[EngineCallback.
inProcNode
];
111
int leastLoadedBlockedCount = blockedRequestsPerNode[EngineCallback.
inProcNode
];
Engine\Target.cs (1)
711
EngineCallback.
inProcNode
, targetBuildEventContext);
Engine\TargetExecutionWrapper.cs (2)
787
taskNode, EngineCallback.
inProcNode
, buildEventContext);
1058
EngineCallback.invalidEngineHandle, EngineCallback.
inProcNode
, null);
Introspector\Introspector.cs (1)
299
EngineCallback.
inProcNode
, null);