1 write to engineCommands
Microsoft.Build.Engine (1)
Engine\Engine.cs (1)
393this.engineCommands = new DualQueue<EngineCommand>();
4 references to engineCommands
Microsoft.Build.Engine (4)
Engine\Engine.cs (4)
1613waitHandles[1] = engineCommands.QueueReadyEvent; // New engine command 1638else if (engineCommands.Count > 0) 1688EngineCommand engineCommand = this.engineCommands.Dequeue(); 2946engineCommands.Enqueue(engineCommand);