1 write to numberOfCpus
Microsoft.Build.Engine (1)
Engine\Engine.cs (1)
382this.numberOfCpus = numberOfCpus;
7 references to numberOfCpus
Microsoft.Build.Engine (7)
Engine\Engine.cs (7)
384if (this.numberOfCpus == 1 && !isChildNode) 396this.nodeManager = new NodeManager(this.numberOfCpus, isChildNode, this); 445if (!Router.ChildMode && numberOfCpus > 1) 452configuration = localNodeProviderParameters + "maxcpucount=" + Convert.ToString(numberOfCpus, CultureInfo.InvariantCulture); 456configuration = localNodeProviderParameters + ";maxcpucount=" + Convert.ToString(numberOfCpus, CultureInfo.InvariantCulture); 771return numberOfCpus; 1061((INodeLogger)logger).Initialize(sourceForLogger, this.numberOfCpus);