1 write to buildRequests
Microsoft.Build.Engine (1)
Engine\Engine.cs (1)
389
this.
buildRequests
= new DualQueue<BuildRequest>();
9 references to buildRequests
Microsoft.Build.Engine (9)
Engine\Engine.cs (9)
1614
waitHandles[2] =
buildRequests
.QueueReadyEvent; // New build request
1642
else if (
buildRequests
.Count > 0)
1675
introspector.DetectDeadlock(
buildRequests
.Count + this.taskOutputUpdates.Count,
1703
BuildRequest currentRequest = this.
buildRequests
.Dequeue();
1819
buildRequests
.Count == 0 && taskOutputUpdates.Count == 0 &&
2042
if (this.numberOfProjectsInProgress == 0 && this.
buildRequests
.Count == 0)
2931
buildRequests
.EnqueueArray(buildRequestArray);
2936
buildRequests
.Enqueue(buildRequest);
3018
NodeStatus nodeStatus = new NodeStatus(requestId, true,
buildRequests
.Count + taskOutputUpdates.Count,