10 references to Default
Microsoft.Build.Engine.OM.UnitTests (10)
BuildEnvironmentHelper.cs (5)
214if (FileSystems.Default.FileExists(msBuildExe)) 218else if (FileSystems.Default.FileExists(msBuildDll)) 274vsVersion != CurrentVisualStudioVersion || !FileSystems.Default.DirectoryExists(vsInstallDir)) 299.Where(i => i.Version.Major == v.Major && FileSystems.Default.DirectoryExists(i.Path)) 342if (!string.IsNullOrEmpty(msBuildExePath) && FileSystems.Default.FileExists(msBuildExePath))
ExceptionHandling.cs (1)
391IEnumerable<string> files = FileSystems.Default.EnumerateFiles(DebugDumpPath, "MSBuild*failure.txt");
FileUtilities.cs (1)
122private static readonly IFileSystem DefaultFileSystem = FileSystems.Default;
TempFileUtilities.cs (2)
188ErrorUtilities.VerifyThrow(!FileSystems.Default.FileExists(file), "Guid should be unique"); 234if (FileSystems.Default.DirectoryExists(Path))
TestAssemblyInfo.cs (1)
111if (FileSystems.Default.FileExists(potentialVersionsPropsPath))