File: src\Shared\TaskToApm.cs
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Project: src\src\Servers\HttpSys\src\Microsoft.AspNetCore.Server.HttpSys.csproj (Microsoft.AspNetCore.Server.HttpSys)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
// Helper methods for using Tasks to implement the APM pattern.
//
// Example usage, wrapping a Task<int>-returning FooAsync method with Begin/EndFoo methods:
//
//     public IAsyncResult BeginFoo(..., AsyncCallback callback, object state) =>
//         TaskToApm.Begin(FooAsync(...), callback, state);
//
//     public int EndFoo(IAsyncResult asyncResult) =>
//         TaskToApm.End<int>(asyncResult);
 
#nullable enable
using System.Diagnostics;
 
namespace System.Threading.Tasks;
 
/// <summary>
/// Provides support for efficiently using Tasks to implement the APM (Begin/End) pattern.
/// </summary>
internal static class TaskToApm
{
    /// <summary>
    /// Marshals the Task as an IAsyncResult, using the supplied callback and state
    /// to implement the APM pattern.
    /// </summary>
    /// <param name="task">The Task to be marshaled.</param>
    /// <param name="callback">The callback to be invoked upon completion.</param>
    /// <param name="state">The state to be stored in the IAsyncResult.</param>
    /// <returns>An IAsyncResult to represent the task's asynchronous operation.</returns>
    public static IAsyncResult Begin(Task task, AsyncCallback? callback, object? state) =>
        new TaskAsyncResult(task, state, callback);
 
    /// <summary>Processes an IAsyncResult returned by Begin.</summary>
    /// <param name="asyncResult">The IAsyncResult to unwrap.</param>
    public static void End(IAsyncResult asyncResult)
    {
        if (asyncResult is TaskAsyncResult twar)
        {
            twar._task.GetAwaiter().GetResult();
            return;
        }
 
        ArgumentNullException.ThrowIfNull(asyncResult, nameof(asyncResult));
    }
 
    /// <summary>Processes an IAsyncResult returned by Begin.</summary>
    /// <param name="asyncResult">The IAsyncResult to unwrap.</param>
    public static TResult End<TResult>(IAsyncResult asyncResult)
    {
        if (asyncResult is TaskAsyncResult twar && twar._task is Task<TResult> task)
        {
            return task.GetAwaiter().GetResult();
        }
 
        throw new ArgumentException($"{nameof(asyncResult)} must be a TaskAsyncResult wrapping a Task returning a {typeof(TResult).Name}.", nameof(asyncResult));
    }
 
    /// <summary>Provides a simple IAsyncResult that wraps a Task.</summary>
    /// <remarks>
    /// We could use the Task as the IAsyncResult if the Task's AsyncState is the same as the object state,
    /// but that's very rare, in particular in a situation where someone cares about allocation, and always
    /// using TaskAsyncResult simplifies things and enables additional optimizations.
    /// </remarks>
    internal sealed class TaskAsyncResult : IAsyncResult
    {
        /// <summary>The wrapped Task.</summary>
        internal readonly Task _task;
        /// <summary>Callback to invoke when the wrapped task completes.</summary>
        private readonly AsyncCallback? _callback;
 
        /// <summary>Initializes the IAsyncResult with the Task to wrap and the associated object state.</summary>
        /// <param name="task">The Task to wrap.</param>
        /// <param name="state">The new AsyncState value.</param>
        /// <param name="callback">Callback to invoke when the wrapped task completes.</param>
        internal TaskAsyncResult(Task task, object? state, AsyncCallback? callback)
        {
            Debug.Assert(task != null);
            _task = task;
            AsyncState = state;
 
            if (task.IsCompleted)
            {
                // Synchronous completion.  Invoke the callback.  No need to store it.
                CompletedSynchronously = true;
                callback?.Invoke(this);
            }
            else if (callback != null)
            {
                // Asynchronous completion, and we have a callback; schedule it. We use OnCompleted rather than ContinueWith in
                // order to avoid running synchronously if the task has already completed by the time we get here but still run
                // synchronously as part of the task's completion if the task completes after (the more common case).
                _callback = callback;
                _task.ConfigureAwait(continueOnCapturedContext: false)
                     .GetAwaiter()
                     .OnCompleted(InvokeCallback); // allocates a delegate, but avoids a closure
            }
        }
 
        /// <summary>Invokes the callback.</summary>
        private void InvokeCallback()
        {
            Debug.Assert(!CompletedSynchronously);
            Debug.Assert(_callback != null);
            _callback.Invoke(this);
        }
 
        /// <summary>Gets a user-defined object that qualifies or contains information about an asynchronous operation.</summary>
        public object? AsyncState { get; }
        /// <summary>Gets a value that indicates whether the asynchronous operation completed synchronously.</summary>
        /// <remarks>This is set lazily based on whether the <see cref="_task"/> has completed by the time this object is created.</remarks>
        public bool CompletedSynchronously { get; }
        /// <summary>Gets a value that indicates whether the asynchronous operation has completed.</summary>
        public bool IsCompleted => _task.IsCompleted;
        /// <summary>Gets a <see cref="WaitHandle"/> that is used to wait for an asynchronous operation to complete.</summary>
        public WaitHandle AsyncWaitHandle => ((IAsyncResult)_task).AsyncWaitHandle;
    }
}